我希望有一个悬停效果和一个我可以在viewmodel中设置的活动状态
这就是我得到的
<Style TargetType="Button" x:Key="btn">
<Setter Property="Background" Value="Red"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="ApplicationViewStates">
<VisualState x:Name="Active">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="Red" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Text" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="White" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="White" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="Red" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Text" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="Red" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(Grid.Row)" Storyboard.TargetName="grid">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<x:Int32>1</x:Int32>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="Red" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Text" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="White" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="Blue" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Text" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="White" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="7*"/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid x:Name="grid" Margin="0" Grid.Row="0" Grid.RowSpan="2">
<Border
Name="Border"
BorderThickness="1"
CornerRadius="6"/>
<ContentPresenter>
<TextBlock
Name="Text"
FontFamily="{TemplateBinding FontFamily}"
SelectionHighlightColor="Black"
FontSize="{TemplateBinding FontSize}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Height="Auto"
Width="Auto"
Text="{Binding Content, RelativeSource={RelativeSource Mode=TemplatedParent}}"/>
</ContentPresenter>
</Grid>
</Grid>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
基本上我想在任何给定时间将Visualstate设置为名为Active的那个。但是,当我悬停该项目时,悬停效果仍然需要起作用。
提前感谢。