我正在尝试添加重置按钮,但我似乎无法让它工作。我创建了一个main,以便在按下按钮时返回它,但没有运气。有什么想法吗?
import sys
from tkinter import *
import math
def main():
def closeWin():
myGui.destroy() #Close Window Function
def kiloFunc():
myText = kiloMent.get() #Kilometers to Miles Fuction
convert = 0.62
miles = myText * convert
finalKilo = Label(text = miles,fg='red',justify='center').place(x=200,y=80)
def mileFunc():
myText2 = mileMent.get() #Miles to Kilometers Function
convertTwo = myText2 // 0.62
finalMile = Label(text = convertTwo, fg = 'red',justify='center').place(x=200,y=170)
myGui = Tk()
kiloMent = IntVar()
mileMent = IntVar()
myGui.title("Distance Converter")
myGui.geometry("450x200+500+200")
myLabel = Label(text="Welcome! Please enter your value then choose your option:",fg="blue",justify='center')
myLabel.pack()
kiloEntry = Entry(myGui, textvariable = kiloMent,justify='center').pack()
kilo2milesButton = Button(text = "Kilometers to Miles!", command = kiloFunc).pack()
mileEntry = Entry(myGui, textvariable = mileMent,justify='center').place(x=130,y=105)
miles2kiloButton = Button(text = "Miles to Kilometers!", command = mileFunc).place(x=150,y=135)
reset = Button(text = "Reset Values!", command = main).place(x=10,y=165)
quit = Button(text="Quit", command = closeWin).place(x=385,y=165)
myGui.mainloop()
main()
答案 0 :(得分:3)
再次调用main()
,您只需创建另一个GUI实例。你应该做的是(如果我理解正确的话),重置当前现有GUI的值。您可以使用GUI对象的set()
方法。
确实
def reset_values():
kiloMent.set(0)
mileMent.set(0)
reset = Button(text="Reset Values!", command=reset_values).place(x=10, y=165)
诀窍?
然而,更彻底地查看您的代码,还有其他一些问题。首先,我建议每次用户尝试转换值时都不要创建Label
。
答案 1 :(得分:1)
此代码应该有效:
from tkinter import *
def main():
def closeWin():
myGui.destroy() # Close Window Function
def kiloFunc():
finalKilo.set(kiloMent.get() * 0.62) # Kilometers to Miles Fuction
def mileFunc():
finalMile.set(mileMent.get() // 0.62) # Miles to Kilometers Function
def clearFunc():
kiloMent.set("0")
mileMent.set("0")
finalKilo.set("")
finalMile.set("")
myGui = Tk()
kiloMent = IntVar()
mileMent = IntVar()
finalKilo = StringVar()
finalMile = StringVar()
myGui.title("Distance Converter")
myGui.geometry("450x200+500+200")
myLabel = Label(text="Welcome! Please enter your value then choose your option:", fg="blue", justify='center')
myLabel.pack()
kiloEntry = Entry(myGui, textvariable=kiloMent, justify='center')
kiloEntry.pack()
kilo2milesButton = Button(text="Kilometers to Miles!", command=kiloFunc)
kilo2milesButton.pack()
mileEntry = Entry(myGui, textvariable=mileMent, justify='center')
mileEntry.place(x=130, y=105)
miles2kiloButton = Button(text="Miles to Kilometers!", command=mileFunc)
miles2kiloButton.place(x=150, y=135)
kiloLabel = Label(textvariable=finalKilo, fg='red', justify='center')
kiloLabel.place(x=200, y=80)
mileLabel = Label(textvariable=finalMile, fg='red', justify='center')
mileLabel.place(x=200, y=170)
reset = Button(text="Reset Values!", command=clearFunc)
reset.place(x=10, y=165)
quit = Button(text="Quit", command=closeWin)
quit.place(x=385, y=165)
myGui.mainloop()
main()
除了Chuck提到的原始代码之外,还有一些关于原始代码的注释:
math
和sys
导入未使用。widget.pack()
和widget.place()
,它们是返回None
的函数。