puzzle = [[' 1', ' 2', ' 3', ' 4'], [' 5', ' 6', ' 7', ' 8'],[ ' 9', '10', '11', '12'], ['13', '14', '15', ' X']]
def find_pos(alist, item):
for i in alist:
for j in range(4):
if i[j] == item:
row = alist.index(i)
col = j
find_pos(puzzle,' X')
a = row
print(a)
我认为我通过运行row
函数定义了名称find_pos
,如果没有,如何修复它以获取row
请勿在{{1}}功能
中添加任何内容答案 0 :(得分:4)
只需返回函数中的值:
#import "AppDelegate.h"
@import CoreLocation;
@interface AppDelegate ()<CLLocationManagerDelegate, WCSessionDelegate>{
CLLocationManager *locationManager;
WCSession *session;
}
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
if ([WCSession isSupported]) {
[WCSession defaultSession].delegate = self;
session = [WCSession defaultSession];
session.delegate = self;
NSLog(@"Sessiopn on phone starting");
[[WCSession defaultSession] activateSession];
}
NSLog(@"iphone app starting");
. . .
return YES;
}
- (void)session:(nonnull WCSession *)session didReceiveMessage:(nonnull NSDictionary<NSString *,id> *)message replyHandler:(nonnull void (^)(NSDictionary<NSString *,id> * __nonnull))replyHandler {
// In this case, the message content being sent from the app is a simple begin message. This tells the app to wake up and begin sending location information to the watch.
NSLog(@"Reached IOS APP");
}
-(void)session:(WCSession *)session didReceiveMessage:(NSDictionary<NSString *,id> *)message{
NSLog(@"Reached IOS APP");
}
请注意,如果找不到该项,它将返回puzzle = [[' 1', ' 2', ' 3', ' 4'], [' 5', ' 6', ' 7', ' 8'],[ ' 9', '10', '11', '12'], ['13', '14', '15', ' X']]
def find_pos(alist, item):
for i in alist:
for j in range(4):
if i[j] == item:
row = alist.index(i)
col = j
return row, col
row, col = find_pos(puzzle,' X')
print(row)
(因为默认情况下,每个不返回任何内容的函数都返回None
),在这种情况下代码将引发错误