这就是我的代码,它适用于按钮,但它不能与我的OvalShape一起使用。我需要它用于C#中的Master Mind游戏。椭圆形状应在单击后更改颜色。它应该能够变成6种颜色红色,黄色,蓝色,白色,绿色和紫色。
private void ovalShape1_4_Click(object sender, EventArgs e)
{
Control ctrl = ((Control)sender);
switch (ctrl.BackColor.Name)
{
case "Red":
ctrl.BackColor = Color.Yellow;
break;
case "Black":
ctrl.BackColor = Color.Green;
break;
case "White":
ctrl.BackColor = Color.Red;
break;
case "Yellow":
ctrl.BackColor = Color.Purple;
break;
default:
ctrl.BackColor = Color.Red;
break;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Microsoft.VisualBasic.PowerPacks;
namespace Mastermind2
{
public static class ControlCollectionExtension
{
public static IList<OvalShape> ToList(this ShapeCollection aiShapeCollection)
{
IList<OvalShape> aoShapes = new List<OvalShape>();
foreach (OvalShape ctrl in aiShapeCollection)
aoShapes.Add(ctrl);
return aoShapes;
}
}
}
答案 0 :(得分:0)
制作公共变量
int index = 0;
之后制作这个逻辑,这可能对你有帮助
private void ovalShape1_4_Click(object sender, EventArgs e)
{
OvalShape ctrl = ((OvalShape)sender);
switch (index)
{
case 0:
ctrl.BackColor = Color.Yellow;
break;
case 1:
ctrl.BackColor = Color.Green;
break;
case 2:
ctrl.BackColor = Color.Red;
break;
case 3:
ctrl.BackColor = Color.Purple;
break;
default:
ctrl.BackColor = Color.Red;
index = 0;
break;
}
}
答案 1 :(得分:0)
我的猜测是你没有为OvalShape控件分配Click事件处理程序。
foreach (OvalShape ctrl in aiShapeCollection)
ctrl.Click += ovalShape1_4_Click;
aoShapes.Add(ctrl);