我使用的是NSLayoutconstraint,但是当从iphone 6 plus传递到iphone 6时,它似乎弄乱了视图的位置。
它应该有效,因为我创建了与视图属性相关的约束,在使用不同设备的情况下应该更改。
这里有一些约束的例子:
v=getBitmapView("V -.-")
self.view.addSubview(v)
var myConstraint =
NSLayoutConstraint(item: v,
attribute: NSLayoutAttribute.CenterX,
relatedBy: NSLayoutRelation.Equal,
toItem: self.view,
attribute: NSLayoutAttribute.CenterX,
multiplier: 1.0,
constant: 0)
self.view.addConstraint(myConstraint)
myConstraint =
NSLayoutConstraint(item: v,
attribute: NSLayoutAttribute.BottomMargin,
relatedBy: NSLayoutRelation.Equal,
toItem: self.view,
attribute: NSLayoutAttribute.BottomMargin,
multiplier: 1.0,
constant: -30)
self.view.addConstraint(myConstraint)
myConstraint =
NSLayoutConstraint(item: v,
attribute: NSLayoutAttribute.Width,
relatedBy: NSLayoutRelation.Equal,
toItem: self.view,
attribute: NSLayoutAttribute.Width,
multiplier: 1.0,
constant: -200)
self.view.addConstraint(myConstraint)
myConstraint =
NSLayoutConstraint(item: v,
attribute: NSLayoutAttribute.Height,
relatedBy: NSLayoutRelation.Equal,
toItem: self.view,
attribute: NSLayoutAttribute.Height,
multiplier: 1.0,
constant: -650)
self.view.addConstraint(myConstraint)
如果我运行iphone 6 plus,则视图位于底部边缘上方30点,但如果我使用iphone 6,则视图会消失。
答案 0 :(得分:1)
问题是你已经对高度和宽度进行了硬编码。不要将常量用于宽度和高度,而是将它们定义为superview的其他视图的倍数。
如何在不进行硬编码的情况下设置宽度和高度?你有一个例子吗?假设我想看到屏幕一半的1/3,即屏幕的1/6
使用乘数来完成此任务。如果您只有一个子视图,则可以将宽度和高度定义为superview的倍数:
NSLayoutConstraint.activateConstraints([
blueView.topAnchor.constraintEqualToAnchor(view.topAnchor), // pin to top left corner
blueView.leftAnchor.constraintEqualToAnchor(view.leftAnchor),
blueView.widthAnchor.constraintEqualToAnchor(view.widthAnchor, multiplier: 1.0 / 3.0), // one third the width
blueView.heightAnchor.constraintEqualToAnchor(view.heightAnchor, multiplier: 1.0 / 2.0) // one half the height
])
产量:
或者,有时,您定义一组视图以跨越整个超视图,然后相对于彼此定义它们的宽度,例如,上半部分是三分之一的蓝色,三分之二是红色,下半部分是全绿色:
NSLayoutConstraint.activateConstraints([
blueView.topAnchor.constraintEqualToAnchor(view.topAnchor), // pin blue and red to the top
redView.topAnchor.constraintEqualToAnchor(view.topAnchor),
blueView.leftAnchor.constraintEqualToAnchor(view.leftAnchor), // pin blue to left edge
redView.leftAnchor.constraintEqualToAnchor(blueView.rightAnchor), // pin red adjacent to blue view
redView.rightAnchor.constraintEqualToAnchor(view.rightAnchor), // pin red to right edge
redView.widthAnchor.constraintEqualToAnchor(blueView.widthAnchor, multiplier: 2.0), // but make red twice as wide as blue (i.e. 2/3rds entire view)
greenView.topAnchor.constraintEqualToAnchor(blueView.bottomAnchor), // define green to be below blue
greenView.topAnchor.constraintEqualToAnchor(redView.bottomAnchor), // and red views
greenView.heightAnchor.constraintEqualToAnchor(blueView.heightAnchor), // but make it same height as blue
greenView.bottomAnchor.constraintEqualToAnchor(view.bottomAnchor), // and pin it to the bottom of superview
greenView.leftAnchor.constraintEqualToAnchor(view.leftAnchor), // and green spans entire superview
greenView.rightAnchor.constraintEqualToAnchor(view.rightAnchor)
])
显然,如果您想要实例化NSLayoutConstraint
,然后执行addConstraint
,就像您在原始示例中所做的那样,那么请您感到自由。上面的语法(在iOS 9中引入)只是一个更简洁的再现,但概念与上面相同,即应该适当地固定边缘,但只将宽度/高度定义为另一个视图的倍数,而不是使用一些硬编码常数。