用Golang编写的UDP-Client无法从服务器

时间:2016-03-04 13:16:52

标签: go udp broadcast

我编写了一个Java客户端,它向广播地址发送消息。

我还编写了一个Java Server,它接受所有已发送的消息并将消息发送回客户端。

现在我想尝试在Go中做同样的事情,只是为了获得一些经验。服务器工作正常,正在接收消息并响应Java客户端。

但我的Go Client只向Go / Java服务器发送消息,但没有收到任何消息。根据wireshark,消息被发送回正确的IP和端口,但显然端口无法访问。

我的守则如下: 去服务器:

package main

import (
    "fmt"
    "log"
    "net"
)

func main() {
    //Resolving address
    udpAddr, err := net.ResolveUDPAddr("udp4", "0.0.0.0:8888")

    if err != nil {
        log.Println("Error: ", err)
    }

    // Build listining connections
    conn, err := net.ListenUDP("udp", udpAddr)

    defer conn.Close()

    if err != nil {
        log.Println("Error: ", err)
    }

    // Interacting with one client at a time
    for {
        fmt.Println(">>>Ready to receive broadcast packets!")

        // Receiving a message
        recvBuff := make([]byte, 15000)
        _, rmAddr, err := conn.ReadFromUDP(recvBuff)

        if err != nil {
            panic(err)
        }

        fmt.Println(">>>Discovery packet received from: " + rmAddr.String())
        fmt.Println(">>>Packet received; data: " + string(recvBuff))

        // Sending the same message back to current client
        conn.WriteToUDP(recvBuff, rmAddr)

        fmt.Println(">>>Sent packet to: " + rmAddr.String())

} }

去客户:

package main

import (
    "fmt"
    "log"
    "net"
    "os"
)

func main() {
    service := "158.129.239.255:8888"

    // Resolving Address
    RemoteAddr, err := net.ResolveUDPAddr("udp", service)

    // Make a connection
    conn, err := net.DialUDP("udp", nil, RemoteAddr)

    defer conn.Close()

    // Exit if some error occured
    if err != nil {
        log.Fatal(err)
        os.Exit(1)
    }

    // write a message to server
    message := []byte("message")

    _, err = conn.Write(message)
    fmt.Println(">>> Request packet sent to: 158.129.239.255 (DEFAULT)")

    if err != nil {
        log.Println(err)
    }

    // Receive response from server
    buf := make([]byte, 15000)
    amountByte, remAddr, err := conn.ReadFromUDP(buf)

    if err != nil {
        log.Println(err)
    } else {
        fmt.Println(amountByte, "bytes received from", remAddr)
    }

}

Java客户端:

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.InterfaceAddress;
import java.net.NetworkInterface;
import java.util.Enumeration;
import java.util.logging.Level;
import java.util.logging.Logger;

public class BroadcastUDPClient {

    public static void main(String[] args) {
        // Find the server using UDP broadcast
        try {
            //Open a random port to send the package
            DatagramSocket sendSD = new DatagramSocket();
            sendSD.setBroadcast(true);

                byte[] sendData = "message".getBytes();

            //Try the 255.255.255.255 first
            try {
                DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, InetAddress.getByName("158.129.239.255"), 8888);
                sendSD.send(sendPacket);
                System.out.println(">>> Request packet sent to: 158.129.239.255 (DEFAULT)");
            } catch (Exception e) {
            }

            //Wait for a response
            byte[] recvBuf = new byte[15000];
            DatagramPacket receivePacket = new DatagramPacket(recvBuf, recvBuf.length);
            sendSD.receive(receivePacket);

            //We have a response
            System.out.println(">>> Broadcast response from server: " + receivePacket.getAddress().getHostAddress());
            String message = new String(receivePacket.getData()).trim();
            System.out.println(">>> Message Body: " + message);

            //Close the port!
            sendSD.close();
        } catch (IOException ex) {
            Logger.getLogger(BroadcastUDPClient.class.getName()).log(Level.SEVERE, null, ex);
        }
    }

}

我的Go客户端出了什么问题?

2 个答案:

答案 0 :(得分:7)

即使您只是要从连接发送UDP数据包,您通常也希望使用ListenUDP来创建连接,并使用ReadFromUDP和{{1}方法。

当您使用WriteToUDP时,它会创建一个“已连接”的UDP套接字,其中包含一个隐式远程端点,它将过滤传入的数据包。从Linux DialUDP手册页:

  

如果套接字sockfd的类型为SOCK_DGRAM,则addr是默认发送数据报的地址,也是接收数据报的唯一地址。

答案 1 :(得分:1)

如果你不忽略从WriteToUDP回来的错误,它实际上会给你一个错误:"发送到:消息到长"

在OSX上,最大UDP数据报大小默认设置为9216字节。您尝试发送15000字节。

如果您只想回写所收到的内容,请写下

recvBuff[:n]

,其中n是之前接收的字节数。