首先,我创建了一个完整文件的gist以供参考。
我想要的是上传多个具有独占确定进度条的文件(每个文件单独的进度条)
我已成功完成上传进度,并且能够获得每个文件的单独进度百分比,如第164行所示
Debug.WriteLine(String.Format(CultureInfo.CurrentCulture, "Progress: {0}, Status: {1}", upload.Guid, currentProgress.Status));
我目前正在通过Grid Binding列出文件,如第117行所示
FA.Add(new FilesAttached
{
Filename = fname,
FileSize = fsize,
Percent = upload.Progress.BytesSent.ToString()
});
await coreDispatcher.RunAsync(CoreDispatcherPriority.Normal,
() =>
{
attachments_all.ItemsSource = FA;
});
我遇到的问题是进度根本没有变化,而且我相信有些不妥之处的确切摘录是
private async Task HandleUploadAsync(UploadOperation upload, bool start, string fname, string fsize)
{
CoreDispatcher coreDispatcher = Window.Current.Dispatcher;
try
{
percent.Add("0");
Debug.WriteLine("Running: " + upload.Guid, "");
FA.Add(new FilesAttached
{
Filename = fname,
FileSize = fsize,
Percent = upload.Progress.BytesSent.ToString()
});
await coreDispatcher.RunAsync(CoreDispatcherPriority.Normal,
() =>
{
attachments_all.ItemsSource = FA;
});
Progress<UploadOperation> progressCallback = new Progress<UploadOperation>(UploadProgress);
if (start)
{
// Start the upload and attach a progress handler.
await upload.StartAsync().AsTask(cts.Token, progressCallback);
}
else
{
// The upload was already running when the application started, re-attach the progress handler.
await upload.AttachAsync().AsTask(cts.Token, progressCallback);
}
ResponseInformation response = upload.GetResponseInformation();
Debug.WriteLine(String.Format(CultureInfo.CurrentCulture, "Completed: {0}, Status Code: {1}", upload.Guid,
response.StatusCode), "");
}
catch (TaskCanceledException)
{
Debug.WriteLine("Canceled: " + upload.Guid, "");
}
catch (Exception ex)
{
if (!IsExceptionHandled("Error", ex, upload))
{
throw;
}
}
}
private void UploadProgress(UploadOperation upload)
{
// UploadOperation.Progress is updated in real-time while the operation is ongoing. Therefore,
// we must make a local copy at the beginning of the progress handler, so that we can have a consistent
// view of that ever-changing state throughout the handler's lifetime.
BackgroundUploadProgress currentProgress = upload.Progress;
Debug.WriteLine(String.Format(CultureInfo.CurrentCulture, "Progress: {0}, Status: {1}", upload.Guid,
currentProgress.Status));
FilesAttached newFA = new FilesAttached();
newFA.RaisePropertyChanged("Percent");
double percentSent = 100;
if (currentProgress.TotalBytesToSend > 0)
{
percentSent = currentProgress.BytesSent * 100 / currentProgress.TotalBytesToSend;
}
Debug.WriteLine(String.Format(CultureInfo.CurrentCulture,
" - Sent bytes: {0} of {1} ({2}%)", currentProgress.BytesSent,
currentProgress.TotalBytesToSend, percentSent));
if (currentProgress.HasRestarted)
{
Debug.WriteLine(" - Upload restarted");
}
if (currentProgress.HasResponseChanged)
{
// We've received new response headers from the server.
Debug.WriteLine(" - Response updated; Header count: " + upload.GetResponseInformation().Headers.Count);
// If you want to stream the response data this is a good time to start.
// upload.GetResultStreamAt(0);
}
}
感谢任何帮助或指示。
答案 0 :(得分:1)
我有一个非常相似的下载管理器。你必须改变一下逻辑。 我有一个类SingleDownload.cs和一个DownloadManager.cs。
在单一下载中:
我有实施INotifyPropertyChanged
,我有Title
,DownloadLink
,Progress
等属性。我在SingleDownload中管理下载,因此很容易从内部更改进度。我还有Start()
,Stop()
,Dispose()
等方法。
在DownloadManager.cs(也是一个页面)中,我有一个ObservableList<SingleDownload> downloads
多个绑定到ListView的进度条绑定到进度。它就像一个魅力。
所以创建一个类ex。 SingleUpload将使用其Progress管理一个上传并创建上传列表并将其绑定到您的attachments_all