如何二进制读取Opus文件

时间:2016-03-02 22:27:52

标签: go opus

在学习Go时,我正在尝试正确读取Opus文件并将其发送到Discord的语音通道(仅支持Opus编解码器)。最初使用this脚本我能够传递WAV,脚本会将其编码为Opus,然后通过频道将其发送到Discord。相反,我想发送一个现成的Opus文件。然而,相反,我听到了乱码声,这意味着我读错了。

这是一个减少但完整的工作示例(减去电子邮件,密码和服务器ID),魔术发生在playSong。我觉得它与我的音频缓冲区有关,但仍然在学习技巧。

读取opus文件并将其传递给频道的正确方法是什么?如果需要测试的opus文件,请找到一个here。任何帮助表示赞赏。谢谢!

package main

import (
    "encoding/binary"
    "fmt"
    "io"
    "os"
    "os/exec"
    "runtime"
    "strings"

    "github.com/bwmarrin/discordgo"
    "github.com/oleiade/lane"
)

type voiceInstancesMap map[string]*VoiceInstance

var (
    run            *exec.Cmd
    voiceInstances = voiceInstancesMap{}
)

const (
    email     string = ""
    password  string = ""
    serverID  string = ""
    channels  int    = 2     // 1 for mono, 2 for stereo
    frameRate int    = 48000 // audio sampling rate
)

type VoiceInstance struct {
    discord  *discordgo.Session
    queue    *lane.Queue
    serverID string
}

func (vi *VoiceInstance) playSong() {
    f, err := os.Open("./test.opus")
    defer f.Close()

    audiobuf := make([]byte, 1024)

    vi.discord.Voice.Speaking(true)
    defer vi.discord.Voice.Speaking(false)

    for {
        err = binary.Read(f, binary.LittleEndian, &audiobuf)
        if err == io.EOF || err == io.ErrUnexpectedEOF {
            break
        }
        if err != nil {
            fmt.Println("error reading from ffmpeg stdout :", err)
            break
        }

        fmt.Println("Sending audio")
        vi.discord.Voice.OpusSend <- audiobuf
    }
}

func (vi *VoiceInstance) connectVoice() {
    vi.discord, _ = discordgo.New(email, password)

    // Open the websocket and begin listening.
    err := vi.discord.Open()
    if err != nil {
        fmt.Println(err)
    }

    channels, err := vi.discord.GuildChannels(vi.serverID)

    var voiceChannel string
    voiceChannels := []string{}
    for _, channel := range channels {
        if channel.Type == "voice" {
            voiceChannels = append(voiceChannels, channel.ID)
            if strings.Contains(strings.ToLower(channel.Name), "music") && voiceChannel == "" {
                voiceChannel = channel.ID
            }
        }
    }

    if voiceChannel == "" {
        fmt.Println("Selecting first channel")
        voiceChannel = voiceChannels[0]
    }

    err = vi.discord.ChannelVoiceJoin(vi.serverID, voiceChannel, false, true)
    if err != nil {
        fmt.Println(err)
        return
    }

    // Hacky loop to prevent sending on a nil channel.
    // TODO: Find a better way.
    for vi.discord.Voice.Ready == false {
        runtime.Gosched()
    }
}

func main() {
    vi := new(VoiceInstance)
    voiceInstances[serverID] = vi

    fmt.Println("Connecting Voice...")
    vi.serverID = serverID
    vi.queue = lane.NewQueue()
    vi.connectVoice()
    vi.playSong()
}

1 个答案:

答案 0 :(得分:0)

使用https://github.com/hraban/opus。来自该链接上的文档:

要解码.opus文件(或带有Opus数据的.ogg)或解码“ Opus流”(带有Opus数据的Ogg流),请使用Stream接口。它包装提供原始流字节的io.Reader并返回解码的Opus数据。

从.opus文件读取的粗略示例:

f, err := os.Open(fname)
if err != nil {
    ...
}
s, err := opus.NewStream(f)
if err != nil {
    ...
}
defer s.Close()
buf := make([]byte, 16384)
for {
    n, err = s.Read(buf)
    if err == io.EOF {
        break
    } else if err != nil {
        ...
    }
    pcm := buf[:n*channels]

    // send pcm to audio device here, or write to a .wav file

}