遇到龟会死的时候我有一套条件。当一只乌龟死亡时,我想要补丁找到他们最近的乌龟。我写了以下代码
to party-death
ask parties [ if ( my-size = 0 and count parties > 2)
[ die ask patches [set closest-party min-one-of parties [distance myself]]
]]
问题是乌龟死亡时的蜱虫,死龟最近的斑块在相同的蜱虫中找不到下一个最近的乌龟。
我有另一个子例程定义如下,它抛出一个错误,因为agentset中其中一个补丁的最近的乌龟死了:
to citizen-comparison
let voter-patches patches with [votes-with-benefit != 0]
let nonvoter-patches patches with [votes-with-benefit = 0]
ask voter-patches [ set voter-peccentricity [eccentricity] of closest-party]
ask nonvoter-patches [ set nonvoter-peccentricity [eccentricity] of closest-party]
That party is dead.
error while patch 0 32 running OF
called by procedure CITIZEN-COMPARISON
called by procedure ELECTION
called by procedure GO
called by Button 'Go once'
如何避免这个错误,要求补丁选择他们最近的乌龟在他们的老乌龟死亡的同一个蜱中。
感谢任何帮助。感谢
答案 0 :(得分:1)
这会有用吗?我刚刚移动了括号,以便die
完成,然后找到
to party-death
ask parties [ if ( my-size = 0 and count parties > 2) [ die ] ]
ask patches [set closest-party min-one-of parties [distance myself]]