我是Python的新手,并试图创建一个乌龟形状,一旦用户点击键盘上的左或右箭头键,形状就会向那个方向移动,但是没有任何事情发生。
我正在尝试使用左右箭头键移动播放器,但它不起作用,请提供帮助和建议。
#Create the player turtle
player = turtle.Turtle()
player.color("blue")
player.shape("triangle")
player.penup()
player.speed(0)
player.setposition(0, -235)
player.setheading(90)
playerspeed = 15
#Move the player Left and Right
def move_left():
x = player.xcor()
x -= playerspeed
if x < -200:
x = - 200
player.setx(x)
def move_right():
x = player.xcor()
x +- playerspeed
if x < -200:
x = - 280
player.setx(x)
#Create Keyboard Bindings
turtle.listen()
turtle.onkey(move_left,"Left")
turtle.onkey(move_right, "Right")
答案 0 :(得分:0)
您需要在脚本末尾调用turtle.mainloop()
,请参阅https://docs.python.org/2/library/turtle.html#turtle.mainloop
这是有效的(它显示了一个蓝色三角形乌龟,根据按下的光标键向左或向右移动;它包括@zondo建议的修复):
import turtle
#Create the player turtle
player = turtle.Turtle()
player.color("blue")
player.shape("triangle")
player.penup()
player.speed(0)
player.setposition(0, -235)
player.setheading(90)
playerspeed = 15
#Move the player Left and Right
def move_left():
x = player.xcor()
x -= playerspeed
if x < -200:
x = - 200
player.setx(x)
def move_right():
x = player.xcor()
x += playerspeed
if x < -200:
x = - 280
player.setx(x)
#Create Keyboard Bindings
turtle.listen()
turtle.onkey(move_left, "Left")
turtle.onkey(move_right, "Right")
#Start the main loop
turtle.mainloop()