我正在尝试查询Firebase以检查是否有任何用户waiting: "1"
然后返回快照时我想查看它是否等于nil。我试图这样做,但我使用的方法不起作用,如果快照不等于nil,我只有一些输出。我添加了我当前拥有的代码和Firebase中的JSON文本。
import UIKit
import Firebase
import Spring
class GamesViewController: UIViewController {
let ref = Firebase(url: "https://123test123.firebaseio.com")
var activityIndicator: UIActivityIndicatorView = UIActivityIndicatorView()
@IBAction func StartGamePressed(sender: AnyObject) {
print("test1")
var peopleWaiting: [String] = []
let userRef = Firebase(url:"https://123test123.firebaseio.com/users")
userRef.queryOrderedByChild("waiting").queryEqualToValue("1")
.observeEventType(.ChildAdded, withBlock: { snapshot in
print(snapshot.key)
if snapshot.key == nil {
print("test2")
let userData = ["waiting": "1"]
let usersRef = self.ref.childByAppendingPath("users")
let hopperRef = usersRef.childByAppendingPath("\(self.ref.authData.uid)")
hopperRef.updateChildValues(userData, withCompletionBlock: {
(error:NSError?, ref:Firebase!) in
if (error != nil) {
print("Data could not be saved.")
self.displayAlert("Oops!", message: "We have been unable to get you into a game, check you have an internet conection. If this problem carries on contect support")
} else {
print("Data saved successfully!")
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let Home : UIViewController = storyboard.instantiateViewControllerWithIdentifier("continueToGame")
self.presentViewController(Home, animated: true, completion: nil)
}
})
} else {
var randomUID: String
peopleWaiting.append(snapshot.key)
let randomIndex = Int(arc4random_uniform(UInt32(peopleWaiting.count)))
randomUID = peopleWaiting[randomIndex]
print(randomUID)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let Home : UIViewController = storyboard.instantiateViewControllerWithIdentifier("continueToGame")
self.presentViewController(Home, animated: true, completion: nil)
}
})
}
func displayAlert(title: String, message: String){
let formEmpty = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.Alert)
formEmpty.addAction((UIAlertAction(title: "Ok", style: .Default, handler: { (action) -> Void in
})))
self.presentViewController(formEmpty, animated: true, completion: nil)
}
func activityIndicatorFunction(){
activityIndicator = UIActivityIndicatorView(frame: CGRectMake(0, 0, 100, 100))
activityIndicator.backgroundColor = UIColor(red:0.16, green:0.17, blue:0.21, alpha:1)
activityIndicator.layer.cornerRadius = 6
activityIndicator.center = self.view.center
activityIndicator.hidesWhenStopped = true
activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyle.WhiteLarge
view.addSubview(activityIndicator)
activityIndicator.startAnimating()
UIApplication.sharedApplication().beginIgnoringInteractionEvents()
}
}
JSON数据:
{
"68e42b7f-aea5-4c3f-b655-51a99cb05bb0" : {
"email" : "test1@test1.com",
"username" : "test1",
"waiting" : "0"
},
"8503d5a8-fc4a-492b-9883-ec3664898b4f" : {
"email" : "test2@test2.com",
"username" : "test2",
"waiting" : "0"
}
}
答案 0 :(得分:15)
这里有一些事情,但最重要的是你不能用.ChildAdded
来测试孩子的存在。如果您考虑一下,这是有道理的:当孩子被添加到该位置时,会引发.ChildAdded
事件。如果没有添加子项,则不会引发该事件。
因此,如果您想测试某个地点是否存在儿童,则需要使用.Value
。一旦你这样做,有各种方法来检测存在。这是一个:
ref.queryOrderedByChild("waiting").queryEqualToValue("1")
.observeEventType(.Value, withBlock: { snapshot in
print(snapshot.value)
if !snapshot.exists() {
print("test2")
}
});
答案 1 :(得分:4)
检查NSNull。这是观察节点的代码。查询的工作方式大致相同。
这是一个完整且经过测试的应用。要使用,请将字符串'existing'更改为您知道存在的某个路径,例如您的用户路径和'notexisting'到某个不存在的路径
let myRootRef = Firebase(url:"https://your-app.firebaseio.com")
let existingRef = myRootRef.childByAppendingPath("existing")
let notExistingRef = myRootRef.childByAppendingPath("notexisting")
existingRef.observeEventType(.Value, withBlock: { snapshot in
if snapshot.value is NSNull {
print("This path was null!")
} else {
print("This path exists")
}
})
notExistingRef.observeEventType(.Value, withBlock: { snapshot in
if snapshot.value is NSNull {
print("This path was null!")
} else {
print("This path exists")
}
})
请注意,通过使用.Value,将保证返回结果并且块将始终触发。如果您的代码使用.ChildAdded,那么该块只会在子项存在时触发。
另外,请检查以确保数据在firebase中的显示方式。
users
user_0
waiting: 1
如果不同于
users
user_0
waiting: "1"
请注意,“1”与1不同。