迅速停止360度动画

时间:2016-02-26 10:00:04

标签: ios

在我的swift 2应用程序中,我有这个扩展名:

extension UIView {

    func rotate360Degrees(duration: CFTimeInterval = 2.5, completionDelegate: AnyObject? = nil) {
        let rotateAnimation = CABasicAnimation(keyPath: "transform.rotation")
        rotateAnimation.fromValue = 0.0
        rotateAnimation.toValue = CGFloat(M_PI * 2.0)
        rotateAnimation.duration = duration

        if let delegate: AnyObject = completionDelegate {
            rotateAnimation.delegate = delegate
        }
        self.layer.addAnimation(rotateAnimation, forKey: nil)
    }
}

使用此代码,我可以将图像旋转360度。 现在我想按下按钮后直接停止这个动画。

在我的视图中,

控制器是我按钮的动作。如果按此按钮,将设置以下值:

self.shouldStopRotating = true

我也将此代码部分放在同一个vc中:

override func animationDidStop(anim: CAAnimation, finished flag: Bool) {
  if self.shouldStopRotating == false {
     self.LoadingCircle.rotate360Degrees(completionDelegate: self)
  }
}

按下按钮后图像将停止,但动画完成后(360度后)将停止 - 但现在已经很晚了。

按下按钮

后,图像必须在实际位置上停止旋转

1 个答案:

答案 0 :(得分:0)

尝试在停止动画的按钮时添加此项:

self.LoadingCircle.layer.removeAllAnimations()
let currentLayer = self.LoadingCircle.layer.presentationLayer();
let currentRotation = currentLayer?.valueForKeyPath("transform.rotation.z")?.floatValue;
let rotation = CGAffineTransformMakeRotation(CGFloat(currentRotation!));
self.LoadingCircle.transform = rotation;