好吧,当我运行应用程序时,应用程序在没有任何警告或错误的情况下工作,但是当我尝试测试它时,我遇到了一堆错误,如下所示:
Undefined symbols for architecture x86_64:
"_CGRectGetMidX", referenced from:
-[GameOver initWithSize:playerLose:] in GameOver.o
-[GameOver overBackground] in GameOver.o
-[TitleScene initWithSize:] in TitleScene.o
"_CGRectGetMidY", referenced from:
-[GameOver overBackground] in GameOver.o
-[TitleScene initWithSize:] in TitleScene.o
"_OBJC_CLASS_$_SKAction", referenced from:
objc-class-ref in GameOver.o
objc-class-ref in TitleScene.o
"_OBJC_CLASS_$_SKLabelNode", referenced from:
objc-class-ref in GameOver.o
"_OBJC_CLASS_$_SKScene", referenced from:
_OBJC_CLASS_$_GameOver in GameOver.o
_OBJC_CLASS_$_TitleScene in TitleScene.o
"_OBJC_CLASS_$_SKSpriteNode", referenced from:
objc-class-ref in GameOver.o
objc-class-ref in TitleScene.o
"_OBJC_CLASS_$_SKTransition", referenced from:
objc-class-ref in GameOver.o
objc-class-ref in TitleScene.o
"_OBJC_CLASS_$_UIDevice", referenced from:
objc-class-ref in GameOver.o
objc-class-ref in TitleScene.o
"_OBJC_METACLASS_$_SKScene", referenced from:
_OBJC_METACLASS_$_GameOver in GameOver.o
_OBJC_METACLASS_$_TitleScene in TitleScene.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
我该如何解决这个问题?
答案 0 :(得分:2)
转到
TargetSettings - >构建阶段 - >编译源 - >添加.m文件(您收到错误消息) - >构建并运行
还有一种可能性是检查您是否正确添加了所有框架?