设计模式问题

时间:2010-08-24 13:46:16

标签: c# silverlight design-patterns mvvm

你好,我有一个应用程序设计问题,我回家你可以帮我解决它.... 这是我在silverlight中的第一个应用程序和使用mvvm设计模式的第一个应用程序,我不确定我是应该使用mvvm我应该如何...

应用程序是一个动态应用程序,在运行时我可以添加/删除usercontrols ......

所以我有一个MainWindowModel后面的MainWindowView。

MainWindowModel有一个工作区列表,实际上是WorkspaceModel类......

我有多个UserControls,他们的每个人都有自己的视图模型继承WorkspaceModel。

Workspaces属性绑定到MainWindowView中的容器,因此添加到Workspaces列表中的新UserControlModel将自动将该控件添加到视图中。 现在我的问题在哪里...我想让这个动态添加的usercontrols进行交互。让我们说一个用户控件是树,一个是网格......我想要一个方法来说明Grid UserControl Model(WorkspaceModel)的Itemsource属性要绑定到Tree Usercontrol Model(WorkspaceModel)中的SelectedNode.Nodes属性。 / p>

MainWindowModel有一个属性名称BindingEntries,它有一个BindingEntry列表... BindingEntry存储绑定的source属性和destination属性,如我的workspacemodel_1.SelectedNode.Nodes - > workspacemodel_2.ItemSource ...

或者作为变体,MainWindowView具有属性ViewStateModel。此ViewStateModel类具有动态创建的属性 - “注入”属性类型描述符/反射等...因此用户可以在运行时定义显示的用户控件(通过修改工作空间列表)并可以定义视图模型(ViewStameModel)和绑定是在workspacemodel属性和此ViewStateModel属性之间...

所以我实际上想要将2个视图模型彼此绑定...怎么做? 创建一个观察者模式? 设计到现在为止完全错了吗?

我希望它有意义.....

我会尝试添加一些示例代码...项目非常大我会尝试co只把我在问题解决中提到的部分...我希望我不会错过任何代码p /

首先

public class MainWindowModel : ModelBase
    {
        private ObservableCollection<WorkspaceModel> _workspaces;
        private ModelBase _userViewModel;
  public MainWindowModel()
        {
            base.DisplayName = "MainWindowModel";
            ShowTreeView(1);
            ShowTreeView(2);
            ShowGridView(3);
            ShowGridView(4);
            UserViewModel = new ViewModel(); //this is the ViewStateModel
        }
   void ShowTreeView(int id)
        {
            WorkspaceModel workspace = ControlFactory.CreateModel("TreeControlModel", id);
            this.Workspaces.Add(workspace);
            OnPropertyChanged("Workspaces");
            SelectedWorkspace = workspace;
        }
        void ShowGridView(int id)
        {
            WorkspaceModel workspace = ControlFactory.CreateModel("GridControlModel", id);
            this.Workspaces.Add(workspace);
            OnPropertyChanged("Workspaces");
            SelectedWorkspace = workspace;
        }
 public ObservableCollection<WorkspaceModel> Workspaces
        {
            get
            {
                if (_workspaces == null)
                {
                    _workspaces = new ObservableCollection<WorkspaceModel>();
                }
                return _workspaces;
            }
        }
  public ModelBase UserViewModel
        {
            get
            {
                return _userViewModel;
            }
            set
            {
                if (_userViewModel == value)
                {
                    return;
                }
                _userViewModel = value;

                OnPropertyChanged("UserViewModel");
            }
       } 

}

来自MainappView的片段

 <DataTemplate x:Key="WorkspaceItemTemplate">
            <Grid >

              //workaround to use Type as in WPF
                <Detail:DetailsViewSelector Content="{Binding}"  TemplateType="{Binding}"  >
                    <Detail:DetailsViewSelector.Resources>
                        <DataTemplate x:Key="TreeControlModel" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"  >
                            <TreeControl:TreeControlView />
                        </DataTemplate>
                        <DataTemplate x:Key="GridControlModel" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"  >
                            <GridControl:GridControlView />
                        </DataTemplate>
                        <DataTemplate x:Key="EmptyTemplate">
                        </DataTemplate>
                    </Detail:DetailsViewSelector.Resources>
                </Detail:DetailsViewSelector>
            </Grid>
        </DataTemplate>
        <DataTemplate x:Key="WorkspacesTemplate">
            <ItemsControl IsTabStop="False" ItemsSource="{Binding}" ItemTemplate="{StaticResource WorkspaceItemTemplate}" Margin="6,2"/>
        </DataTemplate>
    </UserControl.Resources>

<toolkit:HeaderedContentControl Grid.Column="2" HorizontalAlignment="Stretch" Name="hccWorkspaces" VerticalAlignment="Top"  Header="Workspaces"  Content="{Binding Source={StaticResource vm}, Path=Workspaces}" ContentTemplate="{StaticResource WorkspacesTemplate}"/>





public class ControlFactory
        {
            public static WorkspaceModel CreateModel(string type, int id) 
            {
                switch (type) 
                {
                    case "TreeControlModel": return new TreeControlModel() { Id=id}; break;
                    case "GridControlModel": return new GridControlModel() { Id = id }; break;
                }
                return null;
            }
        }









public class GridControlModel : WorkspaceModel
    {
        #region Fields
        ObservableCollection<TreeItem> _items;
        TreeItem _selectedItem;
        #endregion // Fields

        #region Constructor

        public GridControlModel()
        {

            base.DisplayName = "GridControlModel";
        }
        #endregion // Constructor

        #region Public Interface

        public ObservableCollection<TreeItem> Items
        {
            get
            {
                return _items;
            }
            set
            {
                if (_items == value)
                    return;
                _items = value;
                OnPropertyChanged("Items");
            }
        }
        public TreeItem SelectedItem
        {
            get
            {
                return _selectedItem;
            }
            set
            {
                if (_selectedItem.Equals(value))
                {
                    return;
                }
                _selectedItem = value;
                OnPropertyChanged("SelectedItem");
            }
        }

        #endregion // Public Interface

        #region  Base Class Overrides

        protected override void OnDispose()
        {
            this.OnDispose();
        }

        #endregion // Base Class Overrides
    }

    <Grid x:Name="LayoutRoot" Background="White">
        <sdk:DataGrid  Grid.Column="2" Grid.Row="1" HorizontalAlignment="Stretch" Name="dataGrid1" VerticalAlignment="Stretch" ItemsSource="{Binding Path=SelectedTreeNode.Children}" IsEnabled="{Binding}" AutoGenerateColumns="False">
            <sdk:DataGrid.Columns>
                <sdk:DataGridTextColumn CanUserReorder="True" CanUserResize="True" CanUserSort="True" Header="Id" Width="Auto" Binding="{Binding Id}" />
                <sdk:DataGridTextColumn CanUserReorder="True" CanUserResize="True" CanUserSort="True" Header="Name" Width="Auto" Binding="{Binding Name}"/>
            </sdk:DataGrid.Columns>
        </sdk:DataGrid>
    </Grid>
</UserControl>

1 个答案:

答案 0 :(得分:0)

为了在您的视图模型之间进行通信,我建议您查看MVVM Light中的Messenger实现作为一个简单的解决方案。

或者,此处描述的Mediator Pattern可能很有趣:http://marlongrech.wordpress.com/2008/03/20/more-than-just-mvc-for-wpf/