我有一个Web应用程序,我希望能够在本机Android应用程序中运行webview。我目前正在嵌入一个人行横道浏览器并加载应用程序。它适用于某些Web应用程序,但随着Web应用程序的大小增加,我得到的错误导致我的Android应用程序崩溃。
我尝试过的事情:
还有一些Web应用程序(通过统一创建)要求我在创建桌面测试时分配大约1Gb。我将在最新的手机上使用这个Android应用程序,并且可以使用如此高的内存。
如果我尝试在桌面浏览器上打开此应用程序,它会起作用,这就是让我相信它是内存分配问题的原因。我正在使用已启用webGL的crosswalk 17,而较小的应用程序运行webgl就好了。
我有几个问题:
以下是堆栈溢出用户常见问题解答:)
XML:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.mycompany.myproject.webapplicationActivity">
<org.xwalk.core.XWalkView
android:id="@+id/xwalkWebView"
android:orientation="horizontal"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#000000"
/>
</RelativeLayout>
活动onCreate:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.webapplicationActivity);
xWalkWebView=(XWalkView)findViewById(R.id.xwalkWebView);
// turn on debugging
XWalkPreferences.setValue(XWalkPreferences.REMOTE_DEBUGGING, true);
xWalkWebView.setKeepScreenOn(true);
xWalkWebView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_FULLSCREEN);
String urlToBeLoaded = "http://www.google.com";
Bundle bundle = getIntent().getExtras();
if (savedInstanceState == null) {
Bundle extras = getIntent().getExtras();
if(extras == null) {
Log.i(TAG,"error in reading extras");
} else {
urlToBeLoaded = extras.getString("url");
}
}
xWalkWebView.load(urlToBeLoaded, null);
权限
* Crosswalk需要很多这些,我正在使用其余部分。但也许那里有冲突。
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
ADB logcat
GL : validate_display:255 error 3008 (EGL_BAD_DISPLAY)
02-17 18:11:55.862 23023 23023 W art : Attempt to remove non-JNI local reference, dumping thread
02-17 18:11:55.903 4335 4448 I ActivityManager: Displayed com.mycompany.myProject/.GamePlayActivity: +464ms
02-17 18:11:55.904 23023 23023 W cr.BindingManager: Cannot call determinedVisibility() - never saw a connection for the pid: 23023
02-17 18:11:55.904 22463 22463 I Keyboard.Facilitator: onFinishInput()
02-17 18:11:55.931 23023 23023 E chromium: [ERROR:layer_tree_host_impl.cc(2121)] Forcing zero-copy tile initialization as worker context is missing
02-17 18:11:55.980 4335 4448 I WindowManager: Screen frozen for +541ms due to Window{f87dd7b u0 com.mycompany.myProject/com.mycompany.myProject.GamePlayActivity}
02-17 18:11:57.987 4335 4448 I art : Starting a blocking GC Explicit
02-17 18:11:58.205 4335 4448 I art : Explicit concurrent mark sweep GC freed 12393(780KB) AllocSpace objects, 5(100KB) LOS objects, 23% free, 52MB/68MB, paused 1.298ms total 216.765ms
02-17 18:11:58.206 4335 15896 W InputMethodManagerService: Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@3b6394f attribute=null, token = android.os.BinderProxy@d44f10a
02-17 18:11:58.726 23023 23023 I chromium: [INFO:CONSOLE(1)] "Decompressed Release/StuntRunner_WebGL.memgz in 254ms. You can remove this delay if you configure your web server to host files using gzip compression.", source: https://<source>/Release/UnityLoader.js (1)
02-17 18:11:59.103 22037 22037 I ServiceManager: Waiting for service AtCmdFwd...
02-17 18:11:59.663 23023 23023 I chromium: [INFO:CONSOLE(1)] "Decompressed Release/StuntRunner_WebGL.jsgz in 853ms. You can remove this delay if you configure your web server to host files using gzip compression.", source: https://<source>/Release/UnityLoader.js (1)
02-17 18:11:59.985 23023 23023 I chromium: [INFO:CONSOLE(1)] "optimizing out Math.fround calls", source: https://<source>/Release/UnityLoader.js (1)
02-17 18:12:00.103 22037 22037 I ServiceManager: Waiting for service AtCmdFwd...
02-17 18:12:01.104 22037 22037 I ServiceManager: Waiting for service AtCmdFwd...
02-17 18:12:02.105 22037 22037 I ServiceManager: Waiting for service AtCmdFwd...
02-17 18:12:03.105 22037 22037 I ServiceManager: Waiting for service AtCmdFwd...
02-17 18:12:03.174 4335 22386 D NetlinkSocketObserver: NeighborEvent{elapsedMs=775340136, 192.168.1.1, [100D7F6DFA6E], RTM_NEWNEIGH, NUD_REACHABLE}
02-17 18:12:04.106 22037 22037 W Atfwd_Sendcmd: AtCmdFwd service not published, waiting... retryCnt : 5
02-17 18:12:10.387 4335 6452 D ConnectivityService: ConnectivityService NetworkRequestInfo binderDied(NetworkRequest [ id=842, legacyType=-1, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VPN] ], android.os.BinderProxy@82c1e86)
02-17 18:12:10.392 4335 6549 I ActivityManager: Process com.instagram.android (pid 14465) has died
02-17 18:12:10.409 4335 5621 D ConnectivityService: releasing NetworkRequest NetworkRequest [ id=842, legacyType=-1, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VPN] ]
02-17 18:12:10.504 4335 5621 E ConnectivityService: RemoteException caught trying to send a callback msg for NetworkRequest [ id=842, legacyType=-1, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VPN] ]
02-17 18:12:10.781 23023 23263 F libc : Fatal signal 4 (SIGILL), code 1, fault addr 0xd3781358 in tid 23263 (Chrome_InProcRe)
02-17 18:12:10.886 3293 3293 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
02-17 18:12:10.887 3293 3293 F DEBUG : Build fingerprint: 'google/angler/angler:6.0.1/MMB29P/2473553:user/release-keys'
02-17 18:12:10.887 3293 3293 F DEBUG : Revision: '0'
02-17 18:12:10.887 3293 3293 F DEBUG : ABI: 'arm'
02-17 18:12:10.887 3293 3293 F DEBUG : pid: 23023, tid: 23263, name: Chrome_InProcRe >>> com.mycompany.myProject <<<
02-17 18:12:10.887 3293 3293 F DEBUG : signal 4 (SIGILL), code 1 (ILL_ILLOPC), fault addr 0xd3781358
02-17 18:12:10.933 3293 3293 F DEBUG : r0 d5366044 r1 40005000 r2 0855d000 r3 02182000
02-17 18:12:10.933 3293 3293 F DEBUG : r4 d5366044 r5 40000000 r6 00000000 r7 00000000
02-17 18:12:10.933 3293 3293 F DEBUG : r8 40005000 r9 d66d4050 sl 40000000 fp d66bee10
02-17 18:12:10.934 3293 3293 F DEBUG : ip f70ff624 sp d66bed40 lr d3dfa5e1 pc d3781358 cpsr 80030030
02-17 18:12:10.938 3293 3293 F DEBUG :
02-17 18:12:10.938 3293 3293 F DEBUG : backtrace:
02-17 18:12:10.926 3293 3293 W debuggerd: type=1400 audit(0.0:9681): avc: denied { read } for name="kgsl-3d0" dev="tmpfs" ino=1150 scontext=u:r:debuggerd:s0 tcontext=u:object_r:gpu_device:s0 tclass=chr_file permissive=0
02-17 18:12:10.938 3293 3293 F DEBUG : #00 pc 001e3358 /data/app/com.mycompany.myProject-1/lib/arm/libxwalkcore.so
02-17 18:12:10.938 3293 3293 F DEBUG : #01 pc 0085c5dd /data/app/com.mycompany.myProject-1/lib/arm/libxwalkcore.so
02-17 18:12:11.276 3293 3293 W debuggerd: type=1400 audit(0.0:9682): avc: denied { read } for name="kgsl-3d0" dev="tmpfs" ino=1150 scontext=u:r:debuggerd:s0 tcontext=u:object_r:gpu_device:s0 tclass=chr_file permissive=0
02-17 18:12:11.817 4335 23497 W ActivityManager: Force finishing activity com.mycompany.myProject/.GamePlayActivity
02-17 18:12:11.818 3293 3293 F DEBUG :
02-17 18:12:11.818 3293 3293 F DEBUG : Tombstone written to: /data/tombstones/tombstone_05
02-17 18:12:11.818 3293 3293 E DEBUG : AM write failed: Broken pipe
02-17 18:12:11.890 4335 22149 I OpenGLRenderer: Initialized EGL, version 1.4
02-17 18:12:11.987 4335 5717 D GraphicsStats: Buffer count: 4
02-17 18:12:11.989 4335 5980 I WindowState: WIN DEATH: Window{def3a97 u0 com.mycompany.myProject/com.mycompany.myProject.LibraryActivity}
02-17 18:12:11.994 4335 5709 I WindowState: WIN DEATH: Window{9ffe3af u0 com.mycompany.myProject/com.mycompany.myProject.LoginActivity}
02-17 18:12:11.996 4335 4351 I WindowState: WIN DEATH: Window{ee84425 u0 com.mycompany.myProject/com.mycompany.myProject.GameDescriptionActivity}
02-17 18:12:11.999 4335 7252 I WindowState: WIN DEATH: Window{a09b55b u0 SurfaceView}
02-17 18:12:12.001 4335 5717 I WindowState: WIN DEATH: Window{f87dd7b u0 com.mycompany.myProject/com.mycompany.myProject.GamePlayActivity}
02-17 18:12:12.022 3309 3309 I Zygote : Process 23023 exited due to signal (4)
02-17 18:12:12.024 4335 28075 I ActivityManager: Process com.mycompany.myProject (pid 23023) has died
02-17 18:12:12.073 4335 28075 I ActivityManager: Start proc 23507:com.mycompany.myProject/u0a179 for activity com.mycompany.myProject/.GameDescriptionActivity
02-17 18:12:12.076 23507 23507 I art : Late-enabling -Xcheck:jni
提前谢谢!
答案 0 :(得分:0)
我有这样的问题。我认为这个问题是由于adsense之类的广告引起的,或者某些JavaScript出现了问题
尝试
xwalk Release 'org.xwalk:xwalk_core_library:21.51.546.7'
希望对您有帮助