我有以下课程:
public class FolderAgent
{
public string directoryName {get; private set; }
public int numberofdirectories {get; private set; }
public int numberofFiles {get; private set;}
public DirectoryInfo [] directories {get; private set;}
public FileInfo [] files {get; private set;}
public FolderAgent(string directoryName, int numberofdirectories, int numberofFiles, DirectoryInfo [] listDir, FileInfo [] listFiles)
{
this.directoryName = directoryName;
this.numberofdirectories = numberofdirectories;
this.numberofFiles = numberofFiles;
Array.Copy(listDir, directories, listDir.Length);
Array.Copy(listFiles, files, listFiles.Length);
}
}
我有另一个类将folderagent作为构造函数中的参数,这是创建Folderagent对象的防御副本的正确方法吗?
public class FolderKey
{
public FolderAgent folder {get; private set;}
public int returnValue {get; private set;}
public FolderKey(FolderAgent folder, int returnValue)
{
this.folder = new FolderAgent(folder.directoryName, folder.numberofdirectories, folder.numberofFiles, folder.directories, folder.files);
this.returnValue = returnValue;
}
}
答案 0 :(得分:0)
你基本上想要一个数组所有元素的副本。请注意,FileInfo
和DirectoryInfo
使用缓存的数据,这些数据在您第一次访问任何文件/目录属性时会被初始化。
所以你可能只是重新创建对象,而不是制作副本......类似于(未经测试):
public FolderAgent(string directoryName, int numberofdirectories,
int numberofFiles, DirectoryInfo [] listDir,
FileInfo [] listFiles)
{
this.directoryName = directoryName;
this.numberofdirectories = numberofdirectories;
this.numberofFiles = numberofFiles;
directories = new DirectoryInfo[listDir.length];
for(var i = 0; i < listDir.length; i++)
directories[i] = new DirectoryInfo(listDir[i].FullName);
files = new FileInfo[listFiles.length];
for(var i = 0; i < listFiles.length; i++)
files[i] = new FileInfo(listFiles[i].FullName);
}