我想通过模态QDialog
显示加载进度。所以我创建了一个线程来加载数据并在对话框上调用exec()
。
loading_progress_dialog = LoadingProgressDialog(len(filenames))
loadingWorker = analyzer.LoadingWorker(filenames, loading_progress_dialog.apply_progress)
workingThread = QThread()
workingThread.started.connect(loadingWorker.process)
loadingWorker.finished.connect(workingThread.quit)
workingThread.finished.connect(loading_progress_dialog.accept)
loadingWorker.moveToThread(workingThread)
workingThread.start()
loading_progress_dialog.exec()
我希望对话框负责,但它会冻结,并且在加载线程运行时我无法在屏幕上移动它。
class LoadingProgressDialog(QLoadingProgressDialog, Ui_LoadingDialog):
def __init__(self, maxFiles):
super(LoadingProgressDialog, self).__init__()
self.setupUi(self)
self.progressBar.setMaximum(maxFiles)
self.setWindowTitle('Loading files...')
def apply_progress(self, delta_progress):
self.progressBar.setValue(delta_progress + self.progressBar.value())
class LoadingWorker(QtCore.QObject):
def __init__(self, file_names, progress_made):
super(LoadingWorker, self).__init__()
self._file_names = file_names
self._progress_made = progress_made
finished = QtCore.pyqtSignal()
def process(self):
print("Thread started")
# load_csv_data(self._file_names, self._progress_made)
QtCore.QThread.sleep(5)
self.finished.emit()
我与GIL战斗还是另一个问题?我担心的第二件事是self.finished.emit()
和loading_progress_dialog.exec()
之间的竞争条件。如果工作线程的完成速度比gui线程运行exec()
快,则对话框不会关闭。有没有办法确保一切顺利?
答案 0 :(得分:2)
您的GUI冻结,因为它在与您的工作人员相同的线程中执行 - 主线程中的 !如果将工人移到不同的线程,这怎么可能?那么,让我们来看看你到底做了什么:
# This connects signal to the instance of worker located in main thread
workingThread.started.connect(loadingWorker.process)
# Creates a copy of worker in the different thread
loadingWorker.moveToThread(workingThread)
# Signal reaches the instance of worker it was connected to -
# the instance belonging to main thread!
workingThread.start()
修复很简单:在>>附加信号之前移动工人。
如果确保进度对话框在关闭之前收到要显示的命令,则无法进行竞争条件:
class LoadingWorker(QtCore.QObject):
[...]
def process(self):
self.ready.emit()
[...]
self.finished.emit()
loadingWorker.ready.connect(loading_progress_dialog.exec)
loadingWorker.finished.connect(loading_progress_dialog.close)
因此,按不同线程的顺序更新UI的简单程序可能如下所示:
from PyQt4 import QtGui, QtCore
from PyQt4.QtCore import QThread
from time import sleep
class LoadingProgressDialog(QtGui.QDialog):
def __init__(self):
super().__init__()
self.setWindowTitle('Loading files...')
def show_progress(self, p):
self.setWindowTitle('Loading files... {}%'.format(p))
class LoadingWorker(QtCore.QObject):
finished = QtCore.pyqtSignal()
ready = QtCore.pyqtSignal()
report_progress = QtCore.pyqtSignal(object)
def process(self):
print('Worker thread ID: %s' % int(QThread.currentThreadId()))
print("Worker started")
self.ready.emit()
for p in range(0, 100, 10):
self.report_progress.emit(p)
sleep(0.2)
print("Worker terminates...")
self.finished.emit()
if __name__ == '__main__':
import sys
app = QtGui.QApplication([])
print('Main thread ID: %s' % int(QThread.currentThreadId()))
workingThread = QThread()
loadingWorker = LoadingWorker()
loading_progress_dialog = LoadingProgressDialog()
loadingWorker.ready.connect(loading_progress_dialog.exec)
loadingWorker.report_progress.connect(loading_progress_dialog.show_progress)
loadingWorker.finished.connect(workingThread.quit)
loadingWorker.finished.connect(loading_progress_dialog.close)
loadingWorker.moveToThread(workingThread)
workingThread.started.connect(loadingWorker.process)
workingThread.start()
sys.exit(app.exec_())