有没有办法对大文件进行增量md5计算,但是在每个第n步保存读取位置和md5状态数据,例如当进程失败或网络/ IO发生时,那么它可以从上次已知的重新启动文件中的好位置。
答案 0 :(得分:3)
这是我对问题和单元测试的解决方案,以显示概念证明。
using System;
using System.IO;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SInnovations.Azure.Storage.MD5;
namespace Tests
{
[TestClass]
public class UnitTest1
{
[TestMethod]
public void TestMethod1()
{
var md5 = new MD5Managed();
MD5Managed md5state = null;
var bytes = new byte[1024 * 8];
using (var stream = File.OpenRead(@"C:\test\c2474dab-f209-4a7c-8ed4-b7ba71c5b799.zip"))
{
var i = new Random().Next(0, (int)stream.Length / bytes.Length);
while (stream.Read(bytes, 0, bytes.Length) != 0)
{
md5.TransformBlock(bytes, 0, bytes.Length, null, 0);
if (!(i-- > 0))
{
if (md5state == null)
{
md5state = new MD5Managed();
var state = md5.GetState();
md5state.LoadState(state);
}
else
{
md5state.TransformBlock(bytes, 0, bytes.Length, null, 0);
}
}
}
}
md5.TransformFinalBlock(bytes, 0, 0);
md5state.TransformFinalBlock(bytes, 0, 0);
string md5Hash = GetMDHASH(md5);
string md5HashStated = GetMDHASH(md5state);
Assert.AreEqual(md5Hash, md5HashStated);
Console.WriteLine(md5Hash);
}
private static string GetMDHASH(MD5Managed md5)
{
System.Text.StringBuilder s = new System.Text.StringBuilder();
foreach (byte b in md5.Hash)
{
s.Append(b.ToString("x2").ToLower());
}
var md5Hash = s.ToString();
return md5Hash;
}
}
}
和md5哈希算法
namespace SInnovations.Azure.Storage.MD5
{
using System;
using System.Diagnostics.CodeAnalysis;
using System.Security.Cryptography;
using System.Linq;
/// <summary>
/// MD5Managed: A HashAlgorithm implementation that acts as a thin wrapper
/// around a C# translation of the MD5 reference implementation. The C code
/// has been translated as closely as possible so that most of the original
/// structure remains and comparisons between the two are straightforward.
/// </summary>
/// <remarks>
/// Derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm.
///
/// Specification:
/// RFC1321 - The MD5 Message-Digest Algorithm
/// http://www.faqs.org/rfcs/rfc1321.html
///
/// Original license:
/// Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
/// rights reserved.
///
/// License to copy and use this software is granted provided that it
/// is identified as the "RSA Data Security, Inc. MD5 Message-Digest
/// Algorithm" in all material mentioning or referencing this software
/// or this function.
///
/// License is also granted to make and use derivative works provided
/// that such works are identified as "derived from the RSA Data
/// Security, Inc. MD5 Message-Digest Algorithm" in all material
/// mentioning or referencing the derived work.
///
/// RSA Data Security, Inc. makes no representations concerning either
/// the merchantability of this software or the suitability of this
/// software for any particular purpose. It is provided "as is"
/// without express or implied warranty of any kind.
///
/// These notices must be retained in any copies of any part of this
/// documentation and/or software.
/// </remarks>
public class MD5Managed : HashAlgorithm
{
// Current context
private readonly MD5_CTX _context = new MD5_CTX();
// Last hash result
private readonly byte[] _digest = new byte[16];
// True if HashCore has been called
private bool _hashCoreCalled;
// True if HashFinal has been called
private bool _hashFinalCalled;
/// <summary>
/// Initializes a new instance.
/// </summary>
public MD5Managed()
{
InitializeVariables();
}
/// <summary>
/// Initializes internal state.
/// </summary>
public override void Initialize()
{
InitializeVariables();
}
/// <summary>
/// Initializes variables.
/// </summary>
private void InitializeVariables()
{
MD5Init(_context);
_hashCoreCalled = false;
_hashFinalCalled = false;
}
/// <summary>
/// Updates the hash code with the data provided.
/// </summary>
/// <param name="array">Data to hash.</param>
/// <param name="ibStart">Start position.</param>
/// <param name="cbSize">Number of bytes.</param>
protected override void HashCore(byte[] array, int ibStart, int cbSize)
{
if (null == array)
{
throw new ArgumentNullException("array");
}
if (_hashFinalCalled)
{
throw new CryptographicException("Hash not valid for use in specified state.");
}
_hashCoreCalled = true;
MD5Update(_context, array, (uint)ibStart, (uint)cbSize);
}
/// <summary>
/// Finalizes the hash code and returns it.
/// </summary>
/// <returns></returns>
protected override byte[] HashFinal()
{
_hashFinalCalled = true;
MD5Final(_digest, _context);
return Hash;
}
/// <summary>
/// Returns the hash as an array of bytes.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations", Justification = "Matching .NET behavior by throwing here.")]
[SuppressMessage("Microsoft.Usage", "CA2201:DoNotRaiseReservedExceptionTypes", Justification = "Matching .NET behavior by throwing NullReferenceException.")]
public override byte[] Hash
{
get
{
if (!_hashCoreCalled)
{
throw new NullReferenceException();
}
if (!_hashFinalCalled)
{
// Note: Not CryptographicUnexpectedOperationException because that can't be instantiated on Silverlight 4
throw new CryptographicException("Hash must be finalized before the hash value is retrieved.");
}
return _digest;
}
}
// Return size of hash in bits.
public override int HashSize
{
get
{
return _digest.Length * 8;
}
}
///////////////////////////////////////////////
// MD5 reference implementation begins here. //
///////////////////////////////////////////////
/* MD5 context. */
private class MD5_CTX
{
public readonly uint[] state; /* state (ABCD) */
public readonly uint[] count; /* number of bits, modulo 2^64 (lsb first) */
public readonly byte[] buffer; /* input buffer */
public MD5_CTX()
{
state = new uint[4];
count = new uint[2];
buffer = new byte[64];
}
public void Clear()
{
Array.Clear(state, 0, state.Length);
Array.Clear(count, 0, count.Length);
Array.Clear(buffer, 0, buffer.Length);
}
}
/* Constants for MD5Transform routine. */
private const int S11 = 7;
private const int S12 = 12;
private const int S13 = 17;
private const int S14 = 22;
private const int S21 = 5;
private const int S22 = 9;
private const int S23 = 14;
private const int S24 = 20;
private const int S31 = 4;
private const int S32 = 11;
private const int S33 = 16;
private const int S34 = 23;
private const int S41 = 6;
private const int S42 = 10;
private const int S43 = 15;
private const int S44 = 21;
private static byte[] PADDING;
[SuppressMessage("Microsoft.Performance", "CA1810:InitializeReferenceTypeStaticFieldsInline", Justification = "More compact this way")]
static MD5Managed()
{
PADDING = new byte[64];
PADDING[0] = 0x80;
}
/* F, G, H and I are basic MD5 functions. */
private static uint F(uint x, uint y, uint z) { return (((x) & (y)) | ((~x) & (z))); }
private static uint G(uint x, uint y, uint z) { return (((x) & (z)) | ((y) & (~z))); }
private static uint H(uint x, uint y, uint z) { return ((x) ^ (y) ^ (z)); }
private static uint I(uint x, uint y, uint z) { return ((y) ^ ((x) | (~z))); }
/* ROTATE_LEFT rotates x left n bits. */
private static uint ROTATE_LEFT(uint x, int n) { return (((x) << (n)) | ((x) >> (32 - (n)))); }
/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
Rotation is separate from addition to prevent recomputation. */
private static void FF(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += F((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void GG(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += G((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void HH(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += H((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
private static void II(ref uint a, uint b, uint c, uint d, uint x, int s, uint ac)
{
(a) += I((b), (c), (d)) + (x) + (uint)(ac);
(a) = ROTATE_LEFT((a), (s));
(a) += (b);
}
/* MD5 initialization. Begins an MD5 operation, writing a new context. */
private static void MD5Init(MD5_CTX context) /* context */
{
context.count[0] = context.count[1] = 0;
/* Load magic initialization constants. */
context.state[0] = 0x67452301;
context.state[1] = 0xefcdab89;
context.state[2] = 0x98badcfe;
context.state[3] = 0x10325476;
}
/* MD5 block update operation. Continues an MD5 message-digest
operation, processing another message block, and updating the
context. */
private static void MD5Update(MD5_CTX context, /* context */
byte[] input, /* input block */
uint inputIndex, // Starting index for input block
uint inputLen) /* length of input block */
{
/* Compute number of bytes mod 64 */
uint index = (uint)((context.count[0] >> 3) & 0x3F);
/* Update number of bits */
if ((context.count[0] += ((uint)inputLen << 3)) < ((uint)inputLen << 3))
{
context.count[1]++;
}
context.count[1] += ((uint)inputLen >> 29);
uint partLen = 64 - index;
/* Transform as many times as possible. */
uint i = 0;
if (inputLen >= partLen)
{
Buffer.BlockCopy(input, (int)inputIndex, context.buffer, (int)index, (int)partLen);
MD5Transform(context.state, context.buffer, 0);
for (i = partLen; i + 63 < inputLen; i += 64)
{
MD5Transform(context.state, input, inputIndex + i);
}
index = 0;
}
/* Buffer remaining input */
Buffer.BlockCopy(input, (int)(inputIndex + i), context.buffer, (int)index, (int)(inputLen - i));
}
/* MD5 finalization. Ends an MD5 message-digest operation, writing the
the message digest and zeroizing the context. */
private static void MD5Final(byte[] digest, /* message digest */
MD5_CTX context) /* context */
{
byte[] bits = new byte[8];
/* Save number of bits */
Encode(bits, context.count, 8);
/* Pad out to 56 mod 64. */
uint index = (uint)((context.count[0] >> 3) & 0x3f);
uint padLen = (index < 56) ? (56 - index) : (120 - index);
MD5Update(context, PADDING, 0, padLen);
/* Append length (before padding) */
MD5Update(context, bits, 0, 8);
/* Store state in digest */
Encode(digest, context.state, 16);
/* Zeroize sensitive information. */
context.Clear();
}
/* MD5 basic transformation. Transforms state based on block. */
private static void MD5Transform(uint[] state,
byte[] block,
uint blockIndex)
{
uint a = state[0], b = state[1], c = state[2], d = state[3];
uint[] x = new uint[16];
Decode(x, block, blockIndex, 64);
/* Round 1 */
FF(ref a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */
FF(ref d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */
FF(ref c, d, a, b, x[2], S13, 0x242070db); /* 3 */
FF(ref b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */
FF(ref a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */
FF(ref d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */
FF(ref c, d, a, b, x[6], S13, 0xa8304613); /* 7 */
FF(ref b, c, d, a, x[7], S14, 0xfd469501); /* 8 */
FF(ref a, b, c, d, x[8], S11, 0x698098d8); /* 9 */
FF(ref d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */
FF(ref c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
FF(ref b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
FF(ref a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
FF(ref d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
FF(ref c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
FF(ref b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
/* Round 2 */
GG(ref a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */
GG(ref d, a, b, c, x[6], S22, 0xc040b340); /* 18 */
GG(ref c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
GG(ref b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */
GG(ref a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */
GG(ref d, a, b, c, x[10], S22, 0x02441453); /* 22 */
GG(ref c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
GG(ref b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */
GG(ref a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */
GG(ref d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
GG(ref c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */
GG(ref b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */
GG(ref a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
GG(ref d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */
GG(ref c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */
GG(ref b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
/* Round 3 */
HH(ref a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */
HH(ref d, a, b, c, x[8], S32, 0x8771f681); /* 34 */
HH(ref c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
HH(ref b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
HH(ref a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */
HH(ref d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */
HH(ref c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */
HH(ref b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
HH(ref a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
HH(ref d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */
HH(ref c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */
HH(ref b, c, d, a, x[6], S34, 0x04881d05); /* 44 */
HH(ref a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */
HH(ref d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
HH(ref c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
HH(ref b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */
/* Round 4 */
II(ref a, b, c, d, x[0], S41, 0xf4292244); /* 49 */
II(ref d, a, b, c, x[7], S42, 0x432aff97); /* 50 */
II(ref c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
II(ref b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */
II(ref a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
II(ref d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */
II(ref c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
II(ref b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */
II(ref a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */
II(ref d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
II(ref c, d, a, b, x[6], S43, 0xa3014314); /* 59 */
II(ref b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
II(ref a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */
II(ref d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
II(ref c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */
II(ref b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
/* Zeroize sensitive information. */
Array.Clear(x, 0, x.Length);
}
/* Encodes input (UINT4) into output (unsigned char). Assumes len is
a multiple of 4. */
private static void Encode(byte[] output,
uint[] input,
uint len)
{
for (uint i = 0, j = 0; j < len; i++, j += 4)
{
output[j] = (byte)(input[i] & 0xff);
output[j + 1] = (byte)((input[i] >> 8) & 0xff);
output[j + 2] = (byte)((input[i] >> 16) & 0xff);
output[j + 3] = (byte)((input[i] >> 24) & 0xff);
}
}
/* Decodes input (unsigned char) into output (UINT4). Assumes len is
a multiple of 4. */
private static void Decode(uint[] output,
byte[] input,
uint inputIndex,
uint len)
{
for (uint i = 0, j = 0; j < len; i++, j += 4)
{
output[i] = ((uint)input[inputIndex + j]) |
(((uint)input[inputIndex + j + 1]) << 8) |
(((uint)input[inputIndex + j + 2]) << 16) |
(((uint)input[inputIndex + j + 3]) << 24);
}
}
public object GetState()
{
return new StateSerialize
{
state = _context.state.Clone() as uint[],
count = _context.count.Clone() as uint[],
buffer = _context.buffer.Clone() as byte[]
};
}
public void LoadState(object state)
{
var s = state as StateSerialize;
Array.Copy(s.buffer, _context.buffer, _context.buffer.Length);
Array.Copy(s.count, _context.count, _context.count.Length);
Array.Copy(s.state, _context.state, _context.state.Length);
}
[Serializable]
class StateSerialize
{
public uint[] state { get; set; }
public uint[] count { get; set; }
public byte[] buffer { get; set; }
}
}
}
答案 1 :(得分:2)
据我所知,你不能用built-in MD5类做到这一点。无法检索和恢复状态数据。现有的HashAlgorithm.State字段似乎用于检查哈希操作的完整性。
我也没有办法用Microsoft Crypto API做到这一点,但我可能错了。
使用其他人经过良好测试的安全代码几乎总是更好。在这种情况下,我不知道任何能够序列化内部状态的实现。
我认为你可以为此编写自己的MD5类。请参阅MD5 specification。与输入的大小相比,所涉及的内部状态非常小。可以将此状态公开为某种不透明的对象,调用者可以将其保留并在以后恢复它。
答案 2 :(得分:0)
这是http://www.bouncycastle.org/csharp/加密库(也有nuget包),它们有MD5实现,但是在私有字段中保存状态,但是使用以下代码来获取/设置它相对容易
public class MD5State
{
public uint H1, H2, H3, H4;
public uint[] X;
public int xOff;
public long byteCount;
public byte[] xBuf;
public int xBufOff;
}
public class MD5WithState : MD5Digest
{
public MD5State State
{
get
{
var rv = (MD5State)CopyFields(GetType().BaseType, typeof(MD5State), this, new MD5State());
return (MD5State)CopyFields(GetType().BaseType.BaseType, typeof(MD5State), this, rv);
}
set
{
CopyFields(typeof(MD5State), GetType().BaseType, value, this);
CopyFields(typeof(MD5State), GetType().BaseType.BaseType, value, this);
}
}
protected object CopyFields(Type srcType, Type trgType, object src, object trg)
{
var targetProps = trgType.GetFields(System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance);
var sourceProps = srcType.GetFields(System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance);
foreach (var p1 in targetProps)
{
var p2 = sourceProps.FirstOrDefault(p => p.Name == p1.Name);
if (p2 != null)
{
p1.SetValue(trg, p2.GetValue(src));
}
}
return trg;
}
}
顺便说一下。针对不同MD5实现的3.5Gb文件的测量性能,结果如下:
Org.BouncyCastle.Crypto.Digests.MD5Digest hash: c4a6790f0c511594880ae74445943626, elapsed: 00:00:18.2459386 SInnovations.Azure.Storage.MD5.MD5Managed hash: c4a6790f0c511594880ae74445943626, elapsed: 00:00:33.2032547 System.Security.Cryptography.MD5 Block hash: c4a6790f0c511594880ae74445943626, elapsed: 00:00:08.2592109