bpgview.c的主要功能不是由gcc编译的

时间:2016-02-13 00:40:17

标签: c xcode gcc bpg

BPG是一种比jpeg更具压缩效率的数字图像格式。 我想在OS X 10.10.5 (14F1509)上编译 libbpg-0.9.6 。我的Xcode版本是 7.2.1 (7C1002)。

$gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents 
/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 7.0.2 (clang-700.1.81)
Target: x86_64-apple-darwin14.5.0
Thread model: posix

我安装了所有必需的库(请参阅:github.com/mirrorer/libbpg)。 当我运行make时出现以下错误:

gcc -Os -Wall -MMD -fno-asynchronous-unwind-tables -fdata-sections -ffunction-sections -fno-math-errno -fno-signed-zeros -fno-tree-vectorize -fomit-frame-pointer -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_REENTRANT -I. -DCONFIG_BPG_VERSION=\"0.9.6\" -g -I./x265/source -I./x265.out/8bit -c -o x265_glue.o x265_glue.c
g++ -g -Wl,-dead_strip -o bpgenc bpgenc.o x265_glue.o x265.out/8bit/libx265.a x265.out/10bit/libx265.a x265.out/12bit/libx265.a  -lpng -ljpeg  -lm -lpthread
gcc -Os -Wall -MMD -fno-asynchronous-unwind-tables -fdata-sections -ffunction-sections -fno-math-errno -fno-signed-zeros -fno-tree-vectorize -fomit-frame-pointer -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_REENTRANT -I. -DCONFIG_BPG_VERSION=\"0.9.6\" -g -c -o bpgview.o bpgview.c
gcc -g -Wl,-dead_strip -o bpgview bpgview.o libbpg.a -lSDL_image -lSDL  -lm -lpthread
ld: entry point (_main) undefined. for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [bpgview] Error 1

我确实检查了bpgview.o中的符号。不仅 int main 显示,而且bpgview.c中的 static void help static void set_caption

$nm bpgview.o
             U _IMG_Load
             U _SDL_AddTimer
             U _SDL_CreateRGBSurface
             U _SDL_EnableKeyRepeat
             U _SDL_FillRect
             U _SDL_Flip
             U _SDL_FreeSurface
             U _SDL_GetVideoInfo
             U _SDL_Init
             U _SDL_LockSurface
             U _SDL_MapRGB
             U _SDL_PushEvent
             U _SDL_RemoveTimer
             U _SDL_SetVideoMode
             U _SDL_UnlockSurface
             U _SDL_UpperBlit
             U _SDL_WM_SetCaption
             U _SDL_WaitEvent
 00000000000006f6 T _SDL_main
             U ___snprintf_chk
             U ___stack_chk_fail
             U ___stack_chk_guard
             U ___stderrp
             U _bpg_decoder_close
             U _bpg_decoder_decode
             U _bpg_decoder_get_frame_duration
             U _bpg_decoder_get_info
             U _bpg_decoder_get_info_from_buf
             U _bpg_decoder_get_line
             U _bpg_decoder_open
             U _bpg_decoder_start
0000000000000000 T _bpg_load
0000000000000404 T _center_image
0000000000000465 T _draw_image
             U _exit
             U _fclose
             U _fopen
             U _fprintf
             U _fread
             U _free
             U _fseek
             U _ftell
             U _fwrite
             U _getopt
000000000000021f T _load_image
             U _malloc
0000000000000c64 t _open_window
             U _optind
000000000000069a T _pan_image
             U _printf
             U _realloc
00000000000003c6 t _restart_frame_timer
0000000000000cbc t _timer_cb

完整的make输出位于pastebin.

我发现它很奇怪,但可能有一些我不知道的gcc选项,让编译器忽略函数。谢谢你的时间。

1 个答案:

答案 0 :(得分:0)

我发现-e _SDL_main解决了缺少入口点的问题。起初这看起来很奇怪,但事实证明编译器使用此符号是出于未知原因而不是_main

反汇编的对象文件是工作二进制文件的证明: (https://ptpb.pw/6kev.png

缺少的_help和_set_caption来自优化大小的-Os选项。