我正在使用CosmicMind的材质库来实现swift。我正在尝试使用Menu
示例来使用程序化自动布局 - 我在哪里可以找到如何使其工作的示例?
从Github上的例子中我没有找到使用自动布局的方法。
/// Prepares the FlatMenu example.
private func prepareFlatbMenuExample() {
let btn1: FlatButton = FlatButton()
btn1.addTarget(self, action: "handleFlatMenu", forControlEvents: .TouchUpInside)
btn1.setTitleColor(MaterialColor.white, forState: .Normal)
btn1.backgroundColor = MaterialColor.blue.accent3
btn1.pulseColor = MaterialColor.white
btn1.setTitle("Sweet", forState: .Normal)
view.addSubview(btn1)
let btn2: FlatButton = FlatButton()
btn2.setTitleColor(MaterialColor.blue.accent3, forState: .Normal)
btn2.borderColor = MaterialColor.blue.accent3
btn2.pulseColor = MaterialColor.blue.accent3
btn2.borderWidth = .Border1
btn2.setTitle("Good", forState: .Normal)
view.addSubview(btn2)
let btn3: FlatButton = FlatButton()
btn3.setTitleColor(MaterialColor.blue.accent3, forState: .Normal)
btn3.borderColor = MaterialColor.blue.accent3
btn3.pulseColor = MaterialColor.blue.accent3
btn3.borderWidth = .Border1
btn3.setTitle("Nice", forState: .Normal)
view.addSubview(btn3)
// Initialize the menu and setup the configuration options.
flatMenu = Menu(origin: CGPointMake(spacing, view.bounds.height - height - spacing))
flatMenu.direction = .Down
flatMenu.spacing = 8
flatMenu.buttonSize = CGSizeMake(120, height)
flatMenu.buttons = [btn1, btn2, btn3]
}
flatMenu
属于材质库中的Menu
类型,是一个包含菜单中每个按钮的类。看来“起源”是控制页面上定位的因素,但由于Menu
不是UIView的子类,我不知道如何在autolayout中使用它。
public class Menu {
...
}
答案 0 :(得分:1)
你有什么视图按钮?尝试使用与按钮大小相同的尺寸将Superview定位到AutoLayout,然后将菜单的原点设置为CGRectZero。
还要确保将superview的clipsToBounds设置为false(默认值)。并且因为按钮超出了自动布局放置视图的范围,所以您需要使用下面的自定义UIView子类来处理按钮上的操作。
class MenuParentView: UIView {
override func hitTest(point: CGPoint, withEvent event: UIEvent?) -> UIView? {
//because the subviews will be outside the bounds of this view
//we need to look at the subviews to see if we have a hit
for subview in self.subviews {
let pointForTargetView = subview.convertPoint(point, fromView: self)
if CGRectContainsPoint(subview.bounds, pointForTargetView) {
return subview.hitTest(pointForTargetView, withEvent: event)
}
}
return super.hitTest(point, withEvent: event)
}
}