我无法弄清楚如何在客户端上使用FluorineFx将音频流从客户端发布到服务器。我们希望通过已建立的NetConnection将记录的音频数据从客户端传输到流。 FluorineFx中有一个NetStream类,但它没有发布方法。 FluorineFx中的NetStream类只有play方法。但据我所知,这会在客户端上播放来自服务器的流。
发布未在FluorineFx中实现,还是我错过了什么?
答案 0 :(得分:2)
查看http://www.fluorinefx.com/docs/fluorine/
参见实时消息下的发布流和订阅流。
答案 1 :(得分:0)
不幸的是,这个功能似乎没有实现。
答案 2 :(得分:0)
最近,我也研究了氟化物的代码。奇怪的是,尽管文档提到了这一点,但为什么发布没有在代码中实现。
实际上,在其PlayEngine.cs中,有一个类似的实现PullAndPush(),它可以从FLV文件中提取数据并将其推送到远程。
所以,我在Netstream类中尝试了一些类似的代码,它几乎可以工作,可以将流推送到 rtmplite 服务器,并且可以通过 rtmplite
public void Publish(params object[] arguments)
{
ValidationUtils.ArgumentConditionTrue(arguments != null && arguments.Length > 0, "arguments", "At least the name of a file must be specified");
ValidationUtils.ArgumentNotNullOrEmptyOrWhitespace(arguments[0] as string, "name");
_name = arguments[0] as string;
INetConnectionClient client = _connection.NetConnectionClient;
RtmpConnection connection = _connection.NetConnectionClient.Connection as RtmpConnection;
IPendingServiceCallback callback = new CreateStreamCallBack(this, connection, new PublishCallBack(this,_connection, _name));
client.Call("createStream", callback);
}
public void AttachFile(string filepath)
{
FileProvider fileProvider = new FileProvider(this.Scope, new System.IO.FileInfo(filepath));
_pullPushPipe.Subscribe(fileProvider, null);
PullAndPush();
}
public void PullAndPush()
{
while(true)
{
var msg = _pullPushPipe.PullMessage();
if (msg == null)
{
// No more packets to send
Stop();
break;
}
else
{
if (msg is RtmpMessage)
{
RtmpMessage rtmpMessage = (RtmpMessage)msg;
IRtmpEvent body = rtmpMessage.body;
// SendMessage(rtmpMessage);
// Adjust timestamp when playing lists
// EnsurePullAndPushRunning();
_pullPushPipe.PushMessage(msg);
}
}
}
}
class PublishCallBack : IPendingServiceCallback
{
NetConnection _connection;
NetStream _stream;
string _name;
string _mode;
public PublishCallBack(NetStream stream, NetConnection connection, string name, string mode = "live")
{
_connection = connection;
_name = name;
_mode = mode;
_stream = stream;
}
public void ResultReceived(IPendingServiceCall call)
{
if ("createStream".Equals(call.ServiceMethodName))
{
RtmpConnection connection = _connection.NetConnectionClient.Connection as RtmpConnection;
object[] args = new object[2] {_name, _mode};
PendingCall pendingCall = new PendingCall("publish", args);
pendingCall.RegisterCallback(new PublishResultCallBack());
connection.Invoke(pendingCall, (byte)connection.GetChannelForStreamId(_stream.StreamId));
}
}
}