我正在使用Android YouTube API示例在我的应用中创建无格式的YouTube播放器。我有一个问题,即缓冲/加载进度条即使在加载并开始播放后也会继续显示在我的视频上。我可以在FragmentDemoActivity
示例中重现这一点,并进行一些小的修改:
public class FragmentDemoActivity extends AppCompatActivity implements YouTubePlayer.OnInitializedListener {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.fragments_demo);
YouTubePlayerFragment youTubePlayerFragment =
(YouTubePlayerFragment) getFragmentManager().findFragmentById(R.id.youtube_fragment);
youTubePlayerFragment.initialize(DeveloperKey.DEVELOPER_KEY, this);
}
@Override
public void onInitializationSuccess(YouTubePlayer.Provider provider, YouTubePlayer player,
boolean wasRestored) {
if (!wasRestored) {
player.setPlayerStyle(YouTubePlayer.PlayerStyle.CHROMELESS);
player.loadVideo("nCgQDjiotG0", 10);
}
}
@Override
public void onInitializationFailure(YouTubePlayer.Provider provider, YouTubeInitializationResult youTubeInitializationResult) {}
}
我已将FragmentDemoActivity
更改为继承AppCompatActivity
而不是YouTubeFailureRecoveryActivity
,因为文档说可以。我还在onInitializationSuccess
中将播放器样式更改为无边框。最后,我已将cueVideo
更改为loadVideo
,只是为了触发自动播放。
这种情况发生在包括Nexus 5X在内的多种设备上。我正在使用库版本1.2.2。 onInitializationFailure
没有触发错误。
视频在缓冲后开始播放。该播放器是无铬的。然而,缓冲旋转器永远不会消失。这是一个错误,还是我在做一些我不允许做的事情?
答案 0 :(得分:10)
我也遇到了这个,它看起来真的像个bug。以下是我设法解决它的方法。
在onInitializationSuccess
中,在PlaybackEventListener
上设置player
。覆盖onBuffering
并执行以下操作:
ViewGroup ytView = (ViewGroup)ytPlayerFragment.getView();
ProgressBar progressBar;
try {
// As of 2016-02-16, the ProgressBar is at position 0 -> 3 -> 2 in the view tree of the Youtube Player Fragment
ViewGroup child1 = (ViewGroup)ytView.getChildAt(0);
ViewGroup child2 = (ViewGroup)child1.getChildAt(3);
progressBar = (ProgressBar)child2.getChildAt(2);
} catch (Throwable t) {
// As its position may change, we fallback to looking for it
progressBar = findProgressBar(ytView);
// TODO I recommend reporting this problem so that you can update the code in the try branch: direct access is more efficient than searching for it
}
int visibility = isBuffering ? View.VISIBLE : View.INVISIBLE;
if (progressBar != null) {
progressBar.setVisibility(visibility);
// Note that you could store the ProgressBar instance somewhere from here, and use that later instead of accessing it again.
}
findProgressBar
方法,用作后备广告,以防YouTube代码发生变化:
private ProgressBar findProgressBar(View view) {
if (view instanceof ProgressBar) {
return (ProgressBar)view;
} else if (view instanceof ViewGroup) {
ViewGroup viewGroup = (ViewGroup)view;
for (int i = 0; i < viewGroup.getChildCount(); i++) {
ProgressBar res = findProgressBar(viewGroup.getChildAt(i));
if (res != null) return res;
}
}
return null;
}
此解决方案对我来说非常合适,在播放器缓冲时启用ProgressBar
,在播放器不启用时启用它。
编辑:如果使用此解决方案的任何人发现此错误已修复或ProgressBar
的位置已更改,请分享以便我可以编辑我的答案,谢谢!