我将UIView子类化,以便绘制一条每秒更改位置的行。我使用NSTimer来调用setNeedsDisplay以更新视图,但结果不正确。它正在绘制旧的和新的线条。这是我的LineView.h / m代码:
LineView.h:
@interface LineView : UIView
@property(nonatomic, assign) int length;
@end
LineView.m:
#import "LineView.h"
@implementation LineView
- (void)setLength:(int)length {
_length = length;
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect {
UIBezierPath *line = [UIBezierPath bezierPath];
[line moveToPoint:CGPointMake(10, 10)];
[line addLineToPoint:CGPointMake(100, 100+_length)];
line.lineWidth = 10;
[[UIColor blueColor] setStroke];
[line stroke];
}
@end
在我的ViewController.m文件中,在viewDidLoad中,我初始化lineView并启动计时器:
- (void)viewDidLoad {
[super viewDidLoad];
_length = 100;
_lineView = [[LineView alloc]initWithFrame:self.view.bounds];
_lineView.length = _length;
[self.view addSubview:_lineView];
_timer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateTime:) userInfo:nil repeats:true];
}
- (void)updateTime:(NSTimer*)timer {
_length += 20;
self.lineView.length = _length;
}
我想以编程方式执行此操作,而不是使用storyboard或xib。如果我在storyboard中继承视图并为其创建一个插座,那么视图会正确更新,但我想避免触及故事板。
答案 0 :(得分:0)
_lineView.opaque = NO;
_lineView.backgroundColor = [UIColor blackColor];
试试这个。我用它来运行你的项目它做得很好。