我正在将我的iOS3应用程序转换为iOS4并且遇到电影播放器问题!我跟着the example here(我不再需要它在iOS3中工作了!)并使用以下代码将UIViewController子类化:
#import "moviePlayer.h"
@implementation moviePlayer
@synthesize mainAppDelegate;
@synthesize mp;
- (id)initWithMovie:(NSString *)moviePath delegate:(id)delegate {
self.mainAppDelegate = delegate;
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerLoadStateChanged:) name:MPMoviePlayerLoadStateDidChangeNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:mainAppDelegate selector:@selector(movieFinishedPlaying:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil];
self.mp = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:moviePath]];
[mp setControlStyle:MPMovieControlStyleFullscreen];
[mp setShouldAutoplay:YES];
return self;
}
- (void) moviePlayerLoadStateChanged:(NSNotification*)notification {
NSLog(@"moviePlayerLoadStateChanged");
// Unless state is unknown, start playback
if ([mp loadState] != MPMovieLoadStateUnknown) {
// Remove observer
[[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerLoadStateDidChangeNotification object:nil];
//Set Landscape and Rotate
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
[[self view] setBounds:CGRectMake(0, 0, 480, 320)];
[[self view] setCenter:CGPointMake(160, 240)];
[[self view] setTransform:CGAffineTransformMakeRotation(M_PI / 2)];
//Set frame, add view and play
[[mp view] setFrame:CGRectMake(0, 0, 480, 320)];
[[self view] addSubview:[mp view]];
[mp play];
//Tell main app that it worked!
[mainAppDelegate performSelector:@selector(movieLoaded:) withObject:mp];
} else if ([mp loadState] == MPMovieLoadStateUnknown) {
[[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerLoadStateDidChangeNotification object:nil];
[mainAppDelegate performSelector:@selector(movieLoaded:) withObject:nil];
}
}
- (void)dealloc {
[mainAppDelegate release];
[mp release];
[super dealloc];
}
@end
moviePath
是已下载并保存到设备上的本地文件。
问题是moviePlayerLoadStateChanged
有时不会被调用。如果文件被下载然后从设备播放它每次都有效,如果我尝试从其保存的位置播放文件它没有被调用 - 我可以听到电影声音,但是看不到它,因为没有视图它可以玩!
我在init的顶部使用NSLog(@"%@", moviePath);
来查看区别并且没有 - URL(本地路径)是相同的哪个?!
答案 0 :(得分:0)
我知道这个问题已经很老了,但谷歌把我带到了这里看了别的东西。由于没有答案,而其他人可能想知道,
MPMoviePlayerLoadStateDidChangeNotification
在网络提取期间专门调用。根据Apple的文档:
当电影播放器的网络缓冲状态发生变化时发布。没有userInfo字典。
要检索影片播放器的当前加载状态,请访问其loadState属性。状态已更改的电影播放器可用作与通知关联的对象。
因此,OP的问题,即仅在下载相关文件时触发的通知问题,正如Apple所预期的那样。