我正在使用基于this answer中的代码的自定义类来绘制形状像讲话气泡的背景。每当我调整应用程序窗口的大小足以使组件在顶部或底部突出时,所述组件的轮廓将被引出到JScrollPane
之外的其他组件之上;在这种情况下是JPanel
。
在左侧图像中,由于组件仍然可见,因此绘制了JScrollPane
底部组件的边框;而在右侧图像中,所提到的组件不再可见,一切看起来都是预期的。
我认为这与我使用JScrollPane
来包含组件并因此允许组件在JPanel
下滑动这一事实有关。我该如何防止这种情况?
主:
public class Main {
public static void main(String[] args) {
JPanel panel = new JPanel(), panelbar = new JPanel();
panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS));
panelbar.setLayout(new FlowLayout());
JScrollPane scroll = new JScrollPane(panel,
JScrollPane.VERTICAL_SCROLLBAR_ALWAYS,
JScrollPane.HORIZONTAL_SCROLLBAR_NEVER);
JFrame frame = new JFrame("");
frame.setLayout(new BorderLayout());
frame.setSize(200, 223);
for (int i = 0; i < 6; i++) {
JLabel label = new JLabel("JLabel");
label.setBorder(new CustomBorder());
label.setOpaque(true);
label.setBackground(Color.ORANGE);
panel.add(label);
}
panelbar.add(new JLabel("JPanel"));
frame.add(scroll, BorderLayout.CENTER);
frame.add(panelbar, BorderLayout.SOUTH);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
}
自定义类:
public class CustomBorder extends AbstractBorder {
private static final long serialVersionUID = 1L;
Insets i;
CustomBorder() {
i = new Insets(10, 20, 10, 20);
}
@Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
super.paintBorder(c, g, x, y, width, height);
Polygon bubble = new Polygon();
bubble.addPoint(x + 10, y + 5);
bubble.addPoint(x + width - 10, y + 5);
bubble.addPoint(x + width - 10, y + height / 3);
bubble.addPoint(x + width, y + height / 2);
bubble.addPoint(x + width - 10, y + height * 2 / 3);
bubble.addPoint(x + width - 10, y - 5 + height);
bubble.addPoint(x + 10, y - 5 + height);
Graphics2D g2d = (Graphics2D) g;
Area rect = new Area(new Rectangle(x, y, width, height));
rect.subtract(new Area(bubble));
g2d.setClip(rect);
g2d.setColor(c.getParent().getBackground());
g2d.fillRect(0, 0, width, height);
g2d.setClip(null);
g2d.setColor(Color.BLACK);
g2d.draw(bubble);
}
@Override
public Insets getBorderInsets(Component c) {
return i;
}
@Override
public Insets getBorderInsets(Component c, Insets insets) {
return i;
}
}
答案 0 :(得分:9)
剪辑代码存在两个问题:
更改将是:
@Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
super.paintBorder(c, g, x, y, width, height);
Polygon bubble = new Polygon();
bubble.addPoint(x + 10, y + 5);
bubble.addPoint(x + width - 10, y + 5);
bubble.addPoint(x + width - 10, y + height / 3);
bubble.addPoint(x + width, y + height / 2);
bubble.addPoint(x + width - 10, y + height * 2 / 3);
bubble.addPoint(x + width - 10, y - 5 + height);
bubble.addPoint(x + 10, y - 5 + height);
Graphics2D g2d = (Graphics2D) g;
//Area rect = new Area(new Rectangle(x, y, width, height));
Shape clip = g2d.getClip();
Area rect = new Area(clip);
rect.subtract(new Area(bubble));
g2d.setClip(rect);
g2d.setColor(c.getParent().getBackground());
g2d.fillRect(0, 0, width, height);
//g2d.setClip(null);
g2d.setClip(clip);
g2d.setColor(Color.BLACK);
g2d.draw(bubble);
}
答案 1 :(得分:7)
你的基本问题是,你将剪辑区域(在绘制组件之前设置)更改为某些东西,否则,这样可以让你超出组件的范围... < / p>
正如here和here所讨论的那样,边界并不意味着被填充,它们也不会影响由paintComponent
如果您查看A Closer Look at the Paint Mechanism,我会在paintComponent
之前看到paintBorder
被调用...
javax.swing.JComponent扩展了这个类,并进一步考虑了这个因素 将paint方法分成三个独立的方法,在方法中调用 以下顺序:
- protected void paintComponent(Graphics g)
- protected void paintBorder(Graphics g)
- protected void paintChildren(Graphics g)
那么,解决方案是什么?假它!
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.Polygon;
import javax.swing.BoxLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class BorderCheat {
public static void main(String[] args) {
new BorderCheat();
}
public BorderCheat() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JPanel panel = new JPanel(), panelbar = new JPanel();
panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS));
panelbar.setLayout(new FlowLayout());
JScrollPane scroll = new JScrollPane(panel,
JScrollPane.VERTICAL_SCROLLBAR_ALWAYS,
JScrollPane.HORIZONTAL_SCROLLBAR_NEVER);
for (int i = 0; i < 6; i++) {
BubblePane bp = new BubblePane();
bp.setBackground(Color.ORANGE);
JLabel label = new JLabel("JLabel");
bp.add(label);
panel.add(bp);
}
panelbar.add(new JLabel("JPanel"));
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(scroll);
frame.add(panelbar, BorderLayout.SOUTH);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class BubblePane extends JPanel {
public BubblePane() {
setLayout(new GridBagLayout());
setBorder(new EmptyBorder(10, 20, 10, 30));
setOpaque(false);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
Insets insets = getInsets();
int x = 0;
int y = 0;
int width = getWidth();
int height = getHeight();
Polygon bubble = new Polygon();
bubble.addPoint(x, y);
bubble.addPoint(x + width - insets.right + 10, y);
bubble.addPoint(x + width - insets.right + 10, y + height / 3);
bubble.addPoint(x + width, y + height / 2);
bubble.addPoint(x + width - insets.right + 10, y + height * 2 / 3);
bubble.addPoint(x + width - insets.right + 10, y + height);
bubble.addPoint(x, y + height);
g2d.setColor(getBackground());
g2d.fill(bubble);
g2d.setColor(Color.BLACK);
g2d.draw(bubble);
g2d.dispose();
}
}
}
好的,&#34;但他们之间没有差距&#34;你说。好的,所以使用CompoundBorder
或布局,允许您指定组件之间的垂直或水平间距......