我一直在做一个叫做狗模拟器的游戏。我在运动需要发展的地方,但由于某种原因,该功能没有激活。 Visual Studio(我使用的IDE)说没有错误。一些帮助将不胜感激
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace dog_simulator
{
public partial class Form1 : Form
{
bool right;
bool left;
public int left_var = 5;
public int right_var = 5;
public Form1()
{
InitializeComponent();
}
private void label1_Click(object sender, EventArgs e)
{
}
public void button2_Click(object sender, EventArgs e)
{
panel1.Visible = false;
}
public void button1_Click(object sender, EventArgs e)
{
panel1.Visible = false;
}
public void Form1_KeyDown(object sender, KeyEventArgs e)
{
Console.WriteLine("Left has been pressed");
if (e.KeyCode == Keys.Left)
{
left = true;
Console.WriteLine("Left has been pressed");
}
if(e.KeyCode == Keys.Right)
{
right = true;
Console.WriteLine("Right has been pressed");
}
}
public void Form1_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Left)
{
left = false;
Console.WriteLine("Left has been let go of");
}
if (e.KeyCode == Keys.Right)
{
right = false;
Console.WriteLine("Right has been let go of");
}
}
public void timer1_Tick(object sender, EventArgs e)
{
if (right == true)
{
player.Left += left_var;
}
if (left == true)
{
player.Left -= left_var;
}
Invalidate();
}
private void dog_Click(object sender, EventArgs e)
{
}
private void player_Click(object sender, EventArgs e)
{
}
private void Form1_KeyPress(object sender, KeyPressEventArgs e)
{
}
}
}
答案 0 :(得分:2)
要使Windows窗体能够看到按下的键,您需要设置
this.KeyPreview = true;
在设计师或表单代码中。否则,按键将由具有当前焦点的控件接收。
MSDN:Form.KeyPreview