我已经创建了一个自定义的UIView,它在自己的init中添加了一个UITapGestureRecognizer:
class BoxView: UIView, UIGestureRecognizerDelegate {
override init(frame: CGRect) {
super.init(frame: frame)
self.construct()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.construct()
}
convenience init() {
self.init(frame: CGRect.zero)
}
func construct() {
self.backgroundColor = UIColor.whiteColor()
self.frame.size = CGSize(width: 125, height: 125)
let tapGesture = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tapGesture.delegate = self
self.addGestureRecognizer(tapGesture)
}
func handleTap(sender: UITapGestureRecognizer? = nil) {
print("handleTap called!")
}
}
我在ViewController中使用它,如下所示: 进口基金会 导入UIKit 导入AVFoundation
class StartViewController: UIViewController {
private var boxView: BoxView = BoxView()
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor.blackColor()
self.view.addSubview(self.boxView)
/* block: XXX
self.boxView.snp_makeConstraints { (make) -> Void in
make.center.equalTo(self.view)
}
*/
}
}
在我取消注释ViewController中标记为“XXX”的块时,手势似乎不起作用,该块添加了SnapKit约束。有人能帮我理解这里发生了什么吗?我正确使用手势识别器吗?
答案 0 :(得分:0)
看起来我错过了一个重要的约束,添加一个" size"自定义视图(BoxView)上的约束修复了它。
func construct() {
self.backgroundColor = UIColor.whiteColor()
self.frame.size = CGSize(width: 125, height: 125)
self.snp_makeConstraints { (make) -> Void in
make.size.equalTo(self.frame.size)
}
let tapGesture = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tapGesture.delegate = self
self.addGestureRecognizer(tapGesture)
}