如何知道ios中的平移手势改变方向?

时间:2016-01-28 07:56:44

标签: ios objective-c swift

- (void)panRecognized:(UIPanGestureRecognizer *)rec
{
    CGPoint vel = [rec velocityInView:self.view];
    if (vel.x > 0)
    {
        // user dragged towards the right
        counter++;
    }
    else
    {
        // user dragged towards the left
        counter--;
    }
}

当我平移手势向左移动时,然后向右移动。它会使用权利。 我想知道如何知道平移手势改变的方向?

4 个答案:

答案 0 :(得分:17)

试试这个,

- (void)handleGesture:(UIPanGestureRecognizer *)gestureRecognizer
{
    CGPoint velocity = [gestureRecognizer velocityInView:yourView];

    if(velocity.x > 0)
    {
        NSLog(@"gesture moving right");
    }
    else
    {
        NSLog(@"gesture moving left");
    }

     if(velocity.y > 0)
    {
        NSLog(@"gesture moving Up");
    }
    else
    {
        NSLog(@"gesture moving Bottom");
    }

}

答案 1 :(得分:5)

当你想要处理多个方向的移动时,这段代码用一个OptionSet扩展了Luca Davanzo的答案,以获得正确的结果。

  

Swift 3.1

extension UIPanGestureRecognizer {

    public struct PanGestureDirection: OptionSet {
        public let rawValue: UInt8

        public init(rawValue: UInt8) {
            self.rawValue = rawValue
        }

        static let Up = PanGestureDirection(rawValue: 1 << 0)
        static let Down = PanGestureDirection(rawValue: 1 << 1)
        static let Left = PanGestureDirection(rawValue: 1 << 2)
        static let Right = PanGestureDirection(rawValue: 1 << 3)
    }

    private func getDirectionBy(velocity: CGFloat, greater: PanGestureDirection, lower: PanGestureDirection) -> PanGestureDirection {
        if velocity == 0 {
            return []
        }
        return velocity > 0 ? greater : lower
    }

    public func direction(in view: UIView) -> PanGestureDirection {
        let velocity = self.velocity(in: view)
        let yDirection = getDirectionBy(velocity: velocity.y, greater: PanGestureDirection.Down, lower: PanGestureDirection.Up)
        let xDirection = getDirectionBy(velocity: velocity.x, greater: PanGestureDirection.Right, lower: PanGestureDirection.Left)
        return xDirection.union(yDirection)
    }
}

像这样使用:

let direction = panGestureRecognizer.direction(in: superview)
if direction.contains(.Left) && direction.contains(.Down) {
    // do stuff
} else if direction.contains(.Up) {
    // ...
}

答案 2 :(得分:2)

在Swift中,我创建了一个易于在任何UIPanGestureRecognizer使用的扩展程序。

extension UIPanGestureRecognizer {

    enum GestureDirection {
        case Up
        case Down
        case Left
        case Right
    }

    /// Get current vertical direction
    ///
    /// - Parameter target: view target
    /// - Returns: current direction
    func verticalDirection(target target: UIView) -> GestureDirection {
        return self.velocityInView(target).y > 0 ? .Down : .Up
    }

    /// Get current horizontal direction
    ///
    /// - Parameter target: view target
    /// - Returns: current direction
    func horizontalDirection(target target: UIView) -> GestureDirection {
        return self.velocityInView(target).x > 0 ? .Right : .Left
    }

    /// Get a tuple for current horizontal/vertical direction
    ///
    /// - Parameter target: view target
    /// - Returns: current direction
    func versus(target target: UIView) -> (horizontal: GestureDirection, vertical: GestureDirection) {
        return (self.horizontalDirection(target: target), self.verticalDirection(target: target))
    }

}

您可以这样使用:

override viewDidLoad() {
    super.viewDidLoad()
    let panGesture = UIPanGestureRecognizer(target: self, action: #selector(ViewController.didSwipeOnView(_:)))
    self.addGestureRecognizer(panGesture) 
}

func didSwipeOnView(gestureRecognizer: UIPanGestureRecognizer) {
    if case .Down = gestureRecognizer.verticalDirection(target: self) {
       print("Swiping down")
    } else {
       print("Swiping up")
    }
}

答案 3 :(得分:1)

Swift 3

创建手势并将其附加到您的视图中:

let panGesture = UIPanGestureRecognizer(target: self, action: #selector(handleGesture))
yourView.addGestureRecognizer(panGesture)

创建一个保存最新方向值的类变量:

var latestDirection: Int = 0

yourView上进行平移会触发手势处理程序,我们会检查平移方向是否已更改:

func handleGesture(gesture: UIPanGestureRecognizer) {
  let velocity = gesture.velocity(in: yourView)
  var currentDirection: Int = 0

  if velocity.x > 0 {
    print("panning right")
    currentDirection = 1
  } else {
    print("panning left")
    currentDirection = 2
  }

  // check if direction was changed
  if currentDirection != latestDirection {
    print("direction was changed")
  }

  latestDirection = currentDirection
}

这只处理左右平移之间的方向变化,但如果有人想要检测平移上/下,请将此代码添加到handleGesture功能:

if velocity.y > 0 {
  print("panning down")
} else {
  print("panning up")
}