我尝试将属性更改为自定义LinearLayout
类,我将选项设置为类:
MyBuilder option = new MyBuilder.Builder()
.image(...)
.setCardRadius(...)
.build());
我打电话给MainActivity
MyObject obj = (MyObject) findViewById(R.id.myObject);
obj.init(context, option);
但是,如果我多次obj.init(...)
调用不同的option
,则构建器会设置旧值,因此视图无法正确更改属性。
所以我的问题是:我可以在初始化新对象之前重置Builder
o LinearLayout
吗?
这是我的 LinearLayout.java :
public class MyObject extends LinearLayout{
CardView card;
ImageView image;
float cardRadiusAttr;
View rootView;
AttributeSet attributeSet;
public void init(final Context context, final MyBuilder option){
if(option != null)
{
/*
Get attribute from XML
*/
TypedArray ta = context.obtainStyledAttributes(attributeSet, R.styleable.Card, 0, 0);
try {
cardRadiusAttr = ta.getDimension(R.styleable.Card_c_cardRadius, option.getCardRadius());
} finally {
ta.recycle();
}
/*
Set up xml object.
*/
card = (CardView) findViewById(R.id.card);
image = (ImageView) findViewById(R.id.image);
card.setRadius(cardRadiusAttr);
/**
* Check if Option is set
*/
if (option.isImage() != null) {
//Set Image
}
}else{
Log.e("Initialization", "Option View not initialize!");
}
}
public MyObject(Context context, AttributeSet attrs) {
super(context, attrs);
/*
Inflater custom layout to view.
*/
LayoutInflater inflater = (LayoutInflater) context
.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
rootView = inflater.inflate(R.layout.Card, this, true);
attributeSet = attrs;
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
}
}
这是 MyBuilder.java
public class MyBuilder {
private int mImage;
private float mCardRadius = 4f;
private MyBuilder(Builder builder)
{
mImage = builder.mImage;
mCardRadius = builder.mCardRadius;
}
public static class Builder{
private int mImage;
private float mCardRadius = 4f;
public Builder setCardRadius(float radius)
{
if(radius <= 0)
{
Log.e("CardRadius", "Impossible to set Card Radius lower than 0! Please Check it");
}
else {
mCardRadius = radius;
}
return this;
}
public Builder image(int image) {
if(image == 0)
{
Log.e("Image", "Impossible to set Image to 0! Please Check it");
}
else {
mImage = image;
}
return this;
}
public MyBuilder build() {
return new MyBuilder(this);
}
}
public int getImage() {
return mImage;
}
public float getCardRadius() {
return mCardRadius;
}
}
答案 0 :(得分:2)
我终于找到了这个问题。
在init
的{{1}}方法中,您必须在上次使用后清理视图。
在这种特殊情况下,首先,您传递一组选项。基于它们,View正在调整其MyObject
控件(制作Visibility
,button1
等等button2
)。但是当你传递另一个选项时 - 你必须删除之前所做的所有更改。 (即隐藏Visible
,button1
等,让视图再次调整其button2
控件