我有一个旋转的Object3D并且有一个平面作为孩子,我怎样才能使飞机始终面向相机?
select
case
when regexp_substr(DateStr,'^[[:digit:]]{1,2}-[[:digit:]]{1,2}-[[:digit:]]{4}$') is not null
then case
when to_number(regexp_substr(DateStr,'[^-]+',1,1))<=12
then case
when to_number(regexp_substr(DateStr,'[^-]+',1,2)) <= extract(day from last_day(add_months(to_date('01-01-1900','MM-DD-YYYY'),(to_number(regexp_substr(DateStr,'[^-]+',1,3))-1900)*12+to_number(regexp_substr(DateStr,'[^-]+',1,1))-1)))
then to_date(DateStr,'MM-DD-YYYY')
else null
end
else null
end
else null
end InstallDate
from MyTable
答案 0 :(得分:5)
使用zz85
中添加thislookAtWorld
THREE.Object3D.prototype.lookAtWorld = function( vector ) {
this.parent.worldToLocal( vector );
this.lookAt( vector );
}
或者只是将其破解为:
function animate() {
/* ... */
var vector = plane.parent.worldToLocal( camera.getWorldPosition() );
plane.lookAt( vector );
}