private void btnHasil_Click(object sender, EventArgs e)
{
int rataipa = Convert.ToInt32(NIPA.Text);
int uipa, uipa1, uipa2, uipa3, uipa4;
if ((rataipa >= 61) && (rataipa <= 69))
{
uipa1 = (70 - rataipa) / 10;
uipa2 = (rataipa - 60) / 12;
}
else if ((rataipa == 60) && (rataipa >= 70) && (rataipa <= 72))
{
uipa2 = (rataipa - 60) / 12;
}
else if ((rataipa >= 76) && (rataipa <= 84))
{
uipa3 = (85 - rataipa) / 13;
uipa4 = (rataipa - 75) / 10;
}
else if ((rataipa >= 72) && (rataipa <= 75) || (rataipa == 85))
{
uipa3 = (85 - rataipa) / 13;
}
else
uipa = 1;
}
我尝试在变量uipa中构建错误显示,并显示变量&ubea&#39;被分配,但它的价值从未使用,但我之后使用它,现在我不知道如何解决。有人可以帮忙吗?
答案 0 :(得分:1)
您在代码的最后指定uipa
,但之后您实际上从未对其进行任何操作。
else uipa = 1;
要删除警告,您需要对uipa
执行某些操作或完全删除上述语句。就编译器而言,uipa
没有用处。
如果您稍后决定使用uipa
说if
语句,请确保将uipa
初始化为某些默认值,否则您将运行关于单位变量的不同警告。
int uipa = 0, ....; // initialise uipa here to a default value
.
.
.
else uipa = 1;
if (uipa ==1) // this will solve the variable is assigned but never used problem
{
// do something
}
答案 1 :(得分:-2)
int rataipa = Convert.ToInt32(NIPA.Text);
int uipa, uipa1, uipa2, uipa3, uipa4;
if ((rataipa >= 61) && (rataipa <= 69))
{
uipa1 = (70 - rataipa) / 10;
uipa2 = (rataipa - 60) / 12;
}
else if ((rataipa == 60) && (rataipa >= 70) && (rataipa <= 72))
{ uipa2 = (rataipa - 60) / 12; }
else if ((rataipa >= 76) && (rataipa <= 84))
{
uipa3 = (85 - rataipa) / 13;
uipa4 = (rataipa - 75) / 10;
}
else if ((rataipa >= 72) && (rataipa <= 75) || (rataipa == 85))
{ uipa3 = (85 - rataipa) / 13; }
else
{ //add this bracket
uipa = 1;
}