我对C ++比较陌生,因为我对Java / Python等有更多的经验。但是,我一直试图实现一个简单的Trigger Bot,但是添加了一个故障保护,所以如果我按某个键,程序将调用exit(0)方法。但是我实施关键输入的方式似乎不起作用,有人可能会帮助我吗?
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答案 0 :(得分:1)
以下是您使用它的方式:https://msdn.microsoft.com/en-us/library/windows/desktop/ms646293(v=vs.85).aspx
以下是来自我的旧项目的代码片段,用于基于控制台的迷宫游戏:
Difficulty AskDifficulty() {
// xy norm = 1, 2 y++ for rest
point base(1, 2);
drawatxy(1, 2, '*');
while (GetAsyncKeyState(VK_RETURN)) // while it is being pressed, do not consider any input until we let go of the key
g_delay(0.001);
while (true) { // now we let go of it, consider inputs once more
if (GetAsyncKeyState(VK_RETURN) & 0x8000) {
switch (base.y) {
case 2:
return DIFF_EASY;
case 3:
return DIFF_NORM;
case 4:
return DIFF_HARD;
default:
return DIFF_INVALID;
}
}
else if (GetAsyncKeyState(VK_DOWN) & 0x8000) {
if (base.y < 4) {
drawatxy(1, base.y, ' ');
base.y++;
drawatxy(1, base.y, '*');
g_delay(0.125);
}
}
else if (GetAsyncKeyState(VK_UP) & 0x8000) {
if (base.y > 2) {
drawatxy(1, base.y, ' ');
base.y--;
drawatxy(1, base.y, '*');
g_delay(0.125);
}
}
else
_getch();
}
}