我创建了一个简单的win32应用程序,用于从菜单中打开对话框,选择位图图像并在窗口上显示或绘制它。现在我遇到的问题是,当我从GetOpenFileName
方法获取文件名并将其传递给LoadImage
函数时,图像无法加载。但是,如果我传递文件路径" D:/Splash.bmp"直接进入函数参数,图像被加载。问题是GetOpenFileName
方法给出了" D:\ Splash.bmp"当程序使用" D:/Splash.bmp"时作为路径。可能是什么错误?
以下是代码:
//Win32Bitmap.cpp : Defines the entry point for the application.//
#include "stdafx.h"
#include "Win32Bitmap.h"
#include<Windows.h>
#include <Commdlg.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPTSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WIN32BITMAP, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WIN32BITMAP));
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32BITMAP));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WIN32BITMAP);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
bool LoadAndBlitBitmap(LPTSTR szFileName, HDC hdcWin)
{
HBITMAP hbitmap;
hbitmap = (HBITMAP)LoadImage(NULL, szFileName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
if (hbitmap == NULL)
{
MessageBox(NULL, L"Image couldn't be loaded", L"Error", MB_OK | MB_ICONEXCLAMATION);
return false;
}
//create a memory device context that is compatible with the window
HDC hdclocal = CreateCompatibleDC(hdcWin);
if (hdclocal == NULL)
{
MessageBox(NULL, L"device context not created", L"Error", MB_OK | MB_ICONEXCLAMATION);
return false;
}
//get the bitmap's parameters and verify the get
BITMAP qbitmap;
int ireturn = GetObject(reinterpret_cast<HGDIOBJ>(hbitmap), sizeof(BITMAP), reinterpret_cast<LPVOID>(&qbitmap));
if (!ireturn)
{
MessageBox(NULL, L"Get object failed", L"Error", MB_OK | MB_ICONEXCLAMATION);
return false;
}
//select the loaded bitmap into the device context
HBITMAP holdbitmap = (HBITMAP)SelectObject(hdclocal, hbitmap);
if (holdbitmap==NULL)
{
MessageBox(NULL, L"Get object failed", L"Error", MB_OK | MB_ICONEXCLAMATION);
return false;
}
//transfer the device context from the memory device context to the windows context(actual drawing surface)
bool qRetBlit = BitBlt(hdcWin, 0, 0, qbitmap.bmWidth, qbitmap.bmHeight, hdclocal, 0, 0, SRCCOPY);
if (!qRetBlit)
{
MessageBox(NULL, L"bitblt failed", L"Error", MB_OK | MB_ICONEXCLAMATION);
return false;
}
//deallocate the resources
SelectObject(hdclocal, holdbitmap);
DeleteDC(hdclocal);
DeleteObject(hbitmap);
return true;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
wchar_t szFileName[MAX_PATH] = L"";
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
case ID_FILE_OPEN:
{
OPENFILENAME ofn;
ZeroMemory(&ofn, sizeof(ofn));
ofn.lStructSize = sizeof(ofn); // SEE NOTE BELOW
ofn.hwndOwner = hWnd;
ofn.lpstrFilter = L"Bitmap Files (*.bmp)\0*.bmp\0All Files (*.*)\0*.*\0";
ofn.lpstrFile = szFileName;
ofn.nMaxFile = MAX_PATH;
ofn.Flags = OFN_EXPLORER | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
ofn.lpstrDefExt = L"bmp";
if (GetOpenFileName(&ofn))
{
MessageBox(NULL, szFileName, L"path", MB_OK);
//InvalidateRect(hWnd, 0, TRUE);
}
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
LoadAndBlitBitmap(L"D:/Splash.bmp", hdc);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
答案 0 :(得分:0)
反斜杠不是问题。事实上,Windows倾向于反斜杠而不是正斜杠。您的问题是您已将szFileName
缓冲区本地化为窗口过程函数(WndProc
)。单击菜单项以选择文件时,消息WM_COMMAND
将发送到窗口并由其窗口过程处理。您已正确实现对话框的打开并检索文件路径。但是,当此处理完成时,函数WndProc
退出并销毁堆栈中的所有局部变量,包括szFileName
中包含的文件路径。
要解决您的问题,请将szFileName
设为全局变量,以免被破坏。另请注意,在您选择图像文件后,窗口不会自动更新,您需要在调用GetOpenFileName
之后通过添加此代码来指示窗口重绘自身:
InvalidateRect(hWnd, NULL, TRUE);
UpdateWindow(hWnd);
这将使整个窗口区域无效并安排重新绘制窗口(这意味着消息WM_PAINT
将再次发送到窗口并由WndProc
处理。)