我是反应世界的新手,我还在努力学习。为了练习,我决定编写一个非常简单的WPF倒数计时器应用程序。基本上,这就是我想要做的事情:
我正在尝试使用ReactiveUI实现此功能。以下是我到目前为止......
XAML:
<Window x:Class="ReactiveTimer.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:ReactiveTimer"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Window.DataContext>
<local:MainViewModel/>
</Window.DataContext>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<TextBlock FontSize="45" FontWeight="Bold">
<TextBlock.Text>
<MultiBinding StringFormat="{}{0:00}:{1:00}">
<Binding Path="RemainingTime.Minutes"/>
<Binding Path="RemainingTime.Seconds"/>
</MultiBinding>
</TextBlock.Text>
</TextBlock>
<Button Command="{Binding StartCommand}" Content="Start" Grid.Row="1"/>
</Grid>
视图模型:
public interface IMainViewModel
{
TimeSpan RemainingTime { get; }
ICommand StartCommand { get; }
}
public class MainViewModel : ReactiveObject, IMainViewModel
{
const double InitialTimeInSeconds = 10;
private TimeSpan _remainingTime;
private ReactiveCommand<object> _startCommand;
public TimeSpan RemainingTime
{
get { return _remainingTime; }
private set { this.RaiseAndSetIfChanged(ref _remainingTime, value); }
}
public ICommand StartCommand => _startCommand;
public MainViewModel()
{
_startCommand = ReactiveCommand.Create();
_startCommand.Subscribe(_ => Start());
}
private void Reset()
{
RemainingTime = TimeSpan.FromSeconds(InitialTimeInSeconds);
}
private void Start()
{
RemainingTime = TimeSpan.FromSeconds(InitialTimeInSeconds);
var timerStream = Observable.Interval(TimeSpan.FromSeconds(1))
.TakeWhile(_ => RemainingTime > TimeSpan.Zero)
.Subscribe(_ => RemainingTime = RemainingTime.Subtract(TimeSpan.FromSeconds(1)));
}
}
我的问题是:
答案 0 :(得分:4)
这个怎么样:
public class MainViewModel : ReactiveObject, IMainViewModel
{
static TimeSpan InitialTime = TimeSpan.FromSeconds(5);
ObservableAsPropertyHelper<TimeSpan> _RemainingTime;
public TimeSpan RemainingTime {
get { return _remainingTime.Value; }
}
ReactiveCommand<TimeSpan> _startCommand;
public ReactiveCommand<TimeSpan> StartCommand => this._startCommand;
ObservableAsPropertyHelper<bool> _IsRunning;
public bool IsRunning {
get { return this._IsRunning.Value; }
}
public MainViewModel()
{
var canStart = this.WhenAny(x => x.IsRunning, propChanged => !propChanged.Value);
_startCommand = ReactiveCommand.CreateAsyncObservable(_ => {
var startTime = DateTime.Now;
return Observable.Interval(TimeSpan.FromMilliseconds(20), RxApp.MainThreadScheduler)
.Select(__ => DateTime.Now - startTime)
.TakeWhile((elapsed) => elapsed < InitialTime)
.Select((elapsed) => InitialTime - elapsed);
});
_startCommand.IsExecuting
.ToProperty(this, x => x.IsRunning, out _IsRunning);
_startCommand.StartWith(TimeSpan.Zero)
.ToProperty(this, x => x.RemainingTime, out _RemainingTime);
}
}
答案 1 :(得分:0)
我能够通过进行以下更改来实现这一目标:
添加了 vm.IsRunning 标志,该标志在Start()上设置为true,并在 timerStream 完成时设置为false。
在 IsRunning 属性中使用 ReactiveObject.WhenAny(...),并将其用作ReactiveCommand的 canExecute 可观察。
我还更新了 timerStream observable的实现。为了使计时器更准确,我更新了它,以便它在开始时捕获 DateTime.Now ,然后每当 Observable.Interval 产生一个值时,我得到DateTime.Now再次从中减去原来的一个以获得经过的时间。
这是我更新的ViewModel实现
public class MainViewModel : ReactiveObject, IMainViewModel
{
const double InitialTimeInSeconds = 5;
private TimeSpan _remainingTime;
private ReactiveCommand<object> _startCommand;
private bool _isRunning = false;
public TimeSpan RemainingTime
{
get { return _remainingTime; }
private set { this.RaiseAndSetIfChanged(ref _remainingTime, value); }
}
public ICommand StartCommand => this._startCommand;
public bool IsRunning
{
get { return this._isRunning; }
set { this.RaiseAndSetIfChanged(ref _isRunning, value); }
}
public MainViewModel()
{
var canStart = this.WhenAny(x => x.IsRunning, propChanged => !propChanged.Value);
_startCommand = ReactiveCommand.Create(canStart);
_startCommand.Subscribe(_ => Start());
}
private void Start()
{
IsRunning = true;
var remaining = TimeSpan.FromSeconds(InitialTimeInSeconds);
var startTime = DateTime.Now;
var timerStream = Observable
.Interval(TimeSpan.FromMilliseconds(1))
.Select(_ => remaining.Subtract(DateTime.Now.Subtract(startTime)))
.TakeWhile(x => x > TimeSpan.Zero)
.ObserveOnDispatcher()
.Subscribe(
onNext: x => RemainingTime = x,
onCompleted: () =>
{
this.RemainingTime = TimeSpan.Zero;
this.IsRunning = false;
});
}
}
注意:最初,我没有在timerStream上使用 ObserveOnDispatcher()并遇到一个问题,即使在观察完成后,Button仍然处于禁用状态。我花了一段时间才弄清楚出了什么问题,因为我没有看到任何异常。我自己手动实现命令(而不是使用ReactiveCommand)时才意识到这个问题。这样做会引发UI-thread-access-exception,这让我意识到我需要做一个 ObserveOnDispatcher 。
答案 2 :(得分:0)
我一直在寻找如何在reactui中使用计时器,因此我登陆了这里。我无法进行此操作。我使用的版本是9.14.1,这就是我修改MainViewModel使其工作的方式。
using System;
using System.Reactive;
using System.Reactive.Linq;
using ReactiveUI;
namespace TimerExample
{
public class MainViewModel : ReactiveObject
{
public ReactiveCommand<Unit, TimeSpan> StartCommand { get; }
private TimeSpan _remainingTime;
public TimeSpan RemainingTime
{
get => _remainingTime;
set => this.RaiseAndSetIfChanged(ref _remainingTime, value);
}
public MainViewModel()
{
var startTime = TimeSpan.FromSeconds(15);
StartCommand = ReactiveCommand.CreateFromObservable<Unit, TimeSpan>(_ =>
{
return Observable.Interval(TimeSpan.FromSeconds(1))
.Select(x => startTime - TimeSpan.FromSeconds(x))
.TakeWhile(x => x >= TimeSpan.FromSeconds(0));
});
StartCommand
.ObserveOn(RxApp.MainThreadScheduler)
.Subscribe(span => RemainingTime = span);
}
}
}