我什么时候把时间游侠放在特定的时间音频停止(这是在我把动态网址放到实际的mp3文件网址之后发生的)
这是我的JS音频播放器的代码
<!DOCTYPE html>
<html>
<head>
<title></title>
</head>
<body>
<button id="pp" onclick="cpp()">Play</button>
<input id="playControl" type="range" oninput="cplayback(this.value)" min="0" max="100" value="0">
<button id="mp" onclick="cmp()">Mute</button>
<input id="volumeControl" type="range" oninput="cvolume(this.value)" min="0" max="100" value="50">
<p id="bulala"></p>
</body>
</html>
<script type="text/javascript">
var audio=new Audio();
audio.src="http://localhost/tuniPlayer/test.php";
function cpp(){
if (audio.paused) {
audio.play();
audio.volume=document.getElementById('volumeControl').value/100;
document.getElementById('pp').innerHTML="Pause";
}else{
audio.pause();
document.getElementById('pp').innerHTML="Play";
}
}
function cmp(){
if(audio.muted){
audio.muted=false;
document.getElementById('mp').innerHTML="Mute";
}else{
audio.muted=true;
document.getElementById('mp').innerHTML="unmute";
}
}
function cvolume(v){
audio.volume=v/100;
}
function cplayback(t){
audio.currentTime=(t/100)*audio.duration;
}
setInterval(function(){
document.getElementById("playControl").value=(audio.currentTime*100)/audio.duration;
document.getElementById("bulala").innerHTML=(audio.currentTime/100).toFixed(2) +"/"+(audio.duration/100).toFixed(2);
if(audio.currentTime==audio.duration){
document.getElementById("pp").click();
document.getElementById("pp").click();
}
}, 200);
</script>
和php代码。我已经搜索了许多解决方案,包括缓冲区和一些库,以了解他们是如何做到的。但到目前为止没有运气
&#39;
$file="audio/1.mp3";
header('Content-Description: File Transfer');
header('Content-Type: application/octet-stream');
header('Content-Disposition: inline; filename="'.basename($file).'"');
header('Content-Transfer-Encoding: binary');
header('Expires: 0');
header('Cache-Control: must-revalidate');
header('Pragma: public');
header('Content-Length: ' . filesize($file));
readfile($file);
exit;
?>'