运行应用程序模板代码时出现EXC_BAD_ACCES错误

时间:2016-01-17 00:41:38

标签: c++ xcode macos sfml

初步详情:

  • OS X 10.11
  • Xcode 7.2
  • SFML 2.3.2
  • Clang C ++ 11
  • 默认SFML应用模板

问题:

我刚刚完成了SFML的全新安装,我仔细检查了三次并检查了所有必需的文件是否在正确的位置。

当我构建并运行Xcode的SFML App模板时,我在该文件的第81行得到了一个EXC_BAD_ACCESS(第81行:window.draw(sprite); - 也清楚地评论过):

//
// Disclamer:
// ----------
//
// This code will work only if you selected window, graphics and audio.
//
// Note that the "Run Script" build phase will copy the required frameworks
// or dylibs to your application bundle so you can execute it on any OS X
// computer.
//
// Your resource files (images, sounds, fonts, ...) are also copied to your
// application bundle. To get the path to these resource, use the helper
// method resourcePath() from ResourcePath.hpp
//

#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>

// Here is a small helper for you ! Have a look.
#include "ResourcePath.hpp"

int main(int, char const**)
{
    // Create the main window
    sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");

    // Set the Icon
    sf::Image icon;
    if (!icon.loadFromFile(resourcePath() + "icon.png")) {
        return EXIT_FAILURE;
    }
    window.setIcon(icon.getSize().x, icon.getSize().y, icon.getPixelsPtr());

    // Load a sprite to display
    sf::Texture texture;
    if (!texture.loadFromFile(resourcePath() + "cute_image.jpg")) {
        return EXIT_FAILURE;
    }
    sf::Sprite sprite(texture);

    // Create a graphical text to display
    sf::Font font;
    if (!font.loadFromFile(resourcePath() + "sansation.ttf")) {
        return EXIT_FAILURE;
    }
    sf::Text text("Hello SFML", font, 50);
    text.setColor(sf::Color::Black);

    // Load a music to play
    sf::Music music;
    if (!music.openFromFile(resourcePath() + "nice_music.ogg")) {
        return EXIT_FAILURE;
    }

    // Play the music
    music.play();

    // Start the game loop
    while (window.isOpen())
    {
        // Process events
        sf::Event event;
        while (window.pollEvent(event))
        {
            // Close window: exit
            if (event.type == sf::Event::Closed) {
                window.close();
            }

            // Escape pressed: exit
            if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape) {
                window.close();
            }
        }

        // Clear screen
        window.clear();

        // Draw the sprite
        window.draw(sprite); // -------------- LINE 81

        // Draw the string
        window.draw(text);

        // Update the window
        window.display();
    }

    return EXIT_SUCCESS;
}

我尝试过什么

我在线搜索(包括SO帖子),常见的原因似乎是某种堆栈溢出。但据我所知,我无法看到上述程序会导致堆栈溢出的原因。

1 个答案:

答案 0 :(得分:0)

如果你在寻找SFML论坛的这种错误,你会发现它总是由于系统中存在一些旧的头文件/二进制文件而被用来代替新版本的

确保在安装最新版本的SFML之前删除了所有版本的SFML。根据{{​​3}}教程,您需要查看:

  • /usr/local/include
  • /usr/local/lib
  • /Library/Frameworks