在画布中自动调整图像,如果图像分辨率大于Html5中的画布大小

时间:2016-01-12 06:55:04

标签: javascript css html5 canvas fabricjs

我使用的是Html5,fabric.js和Java脚本。我在画布上上传多个图像,但有时上传的图像大于画布。我希望图像设置为固定大小。



var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
  var file = e.target.files[0];
  var reader = new FileReader();
  reader.onload = function (f) {
    var data = f.target.result;                    
    fabric.Image.fromURL(data, function (img) {
      var oImg = img.set({left: 50, top: 100, angle: 00}).scale(0.9);
      canvas.add(oImg).renderAll();
      var a = canvas.setActiveObject(oImg);
      var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
      console.log("aaaaaaaaaaa" + dataURL);

      //                        console.log("Canvas Image " + dataURL);
      //                        document.getElementById('txt').href = dataURL;

    });
  };
  reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
  e.preventDefault();
  canvas.deactivateAll().renderAll();
  document.querySelector('#preview').src = canvas.toDataURL();
}

canvas{
  border: 1px solid black;
}

<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="750" height="550"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
&#13;
&#13;
&#13;

上传前:

enter image description here

上传后:

enter image description here

我希望每张图片都能修复尺寸。上传图片后,用户可以更改大小,角度等属性。

2 个答案:

答案 0 :(得分:0)

在代码中添加特定大小的高度和宽度,如下所示。

var oImg = img.set({width: 150, height: 150, left: 50, top: 100, angle: 00}).scale(0.9);

答案 1 :(得分:0)

如果我正确理解了问题,您可以将这些参数(widthheight)传递给函数img.set,将图片大小调整为所需大小。

img.set({... width:100, height:100});

完整代码:

var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
  var file = e.target.files[0];
  var reader = new FileReader();
  reader.onload = function (f) {
    var data = f.target.result;                    
    fabric.Image.fromURL(data, function (img) {
      var oImg = img.set({left: 50, top: 100, angle: 00, width:100, height:100}).scale(0.9);
      canvas.add(oImg).renderAll();
      var a = canvas.setActiveObject(oImg);
      var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
      console.log("aaaaaaaaaaa" + dataURL);

      //                        console.log("Canvas Image " + dataURL);
      //                        document.getElementById('txt').href = dataURL;

    });
  };
  reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
  e.preventDefault();
  canvas.deactivateAll().renderAll();
  document.querySelector('#preview').src = canvas.toDataURL();
}
canvas{
  border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="750" height="550"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />