我只是想读取一个文件,然后更新它的一些值, 但是在使用CFile阅读时,它会在 sFileContent
中提供垃圾值这是我的代码
CString sWebAppsFile= _T("C:\\newFile.txt");
CString sFileContent;
CFile file;
int len;
if(file.Open(sWebAppsFile, CFile::modeRead))
{
len = (int) file.GetLength();
file.Read(sFileContent.GetBuffer(len), len);
sFileContent.ReleaseBuffer();
file.Close();
}
请提供任何解决方案
答案 0 :(得分:0)
使用此代码
CFile file;
CString sWebAppsFile= _T("C:\\newFile.txt");
CString sFileContent;
if(file.Open(sWebAppsFile, CFile::modeRead))
{
ULONGLONG dwLength = file.GetLength();
BYTE *buffer = (BYTE *) malloc(dwLength + 1); // Add 1 extra byte for NULL char
file.Read(buffer, dwLength); // read character up to dwLength
*(buffer + dwLength) = '\0'; // Make last character NULL so that not to get garbage
sFileContent = (CString)buffer; // transfer data to CString (easy to use)
//AfxMessageBox(sFileContent);
free(buffer); // free memory
file.Close(); // close File
}
或者您可以使用CStdioFile
CString sWebAppsFile= _T("C:\\newFile.txt");
CStdioFile file (sWebAppsFile, CStdioFile::modeRead); // Open file in read mode
CString buffer, sFileContent(_T(""));
while (file.ReadString(buffer)) //Read File line by line
sFileContent += buffer +_T("\n"); //Add line to sFileContent with new line character
//AfxMessageBox(sFileContent );
file.Close(); // close File
将BYTE *隐藏到CString
BYTE *buffer;
CString sStr((char*)buffer);
// or for unicode:
CString str((const wchar_t*)buffer);