我有一个XML文件:
<shape type="obj">
<string name="filename" value="meshes/cbox_luminaire.obj"/>
<transform name="toWorld">
<translate x="0" y="-0.5" z="0"/>
</transform>
<ref id="light"/>
<emitter type="area">
<spectrum name="radiance" value="400:0, 500:8, 600:15.6, 700:18.4"/>
</emitter>
</shape>
<shape type="obj">
<string name="filename" value="meshes/cbox_back.obj"/>
<ref id="white"/>
</shape>
我需要提取形状的文件路径。
XMLElement * a = doc.FirstChildElement( "scene" );//->FirstChildElement("shape");
for(XMLElement* elem = a->FirstChildElement(); elem != NULL; elem = elem->NextSiblingElement())
{
std::string elemName = elem->Value();
if(elemName=="shape")
toto.push_back(elem);
}
for(unsigned int i =0;i<toto.size();i++)
{
const XMLAttribute* tmp = toto[i]->FirstAttribute ();
std::cout<<tmp->Name()<<":"<<tmp->Value()<<"\n";
}
我可以检索的唯一数据是第一个属性aka type:obj 如何获取文件名,转换数据(如果存在)和其他数据?
答案 0 :(得分:0)
效果很好。上面的代码有一些小的更正:
void readShape(XMLNode* n)
{
if (strcmp(n->ToElement()->FirstAttribute()->Value(), "obj") == 0)
{
const char *path = n->FirstChildElement()->FirstAttribute()->Next()->Value();
std::cout << path << "\n";
for (XMLNode * current = n->FirstChild();
current != NULL;
current = current->NextSibling())
{
if (strcmp(current->Value(), "transform") == 0)
std::cout << "transformation!" << "\n";
}
}
}
并在您的主要功能中:
tinyxml2::XMLDocument doc;
doc.LoadFile("Path/To/Xml");
XMLNode * son = doc.FirstChildElement("scene")->FirstChildElement("shape");
for (XMLNode * current = son; current != NULL; current = current->NextSibling())
{
readShape(current);
}
doc.Clear();