我最近开始开发我的第一个Google Chrome扩展程序,但遇到了问题。在我的 background.js 脚本中我每秒调用 script.js ,如:
的script.js:
/* Some code */
if (condition1) {
setTimeout(func1, 500);
result = 1;
} else
if (condition2) {
setTimeout(func2, 4000);
result = 2;
} else
/*Some code */
result
background.js:
function func() {
chrome.tabs.executeScript(null, {file: 'script.js'},
function (result) {
console.log(result[0]);
}
);
/* Some code using results of scipt.js */
};
var interval = null;
function onClickHandler(info, tab) {
if (info.menuItemId == "addon") {
if (interval != null) {
clearInterval(interval);
interval = null;
} else {
interval = setInterval(func, 1000);
}
}
};
chrome.contextMenus.onClicked.addListener(onClickHandler);
chrome.runtime.onInstalled.addListener(function() {
chrome.contextMenus.create({"title": "Addon", "id": "addon"});
}
所以我需要每个max(1秒,在之前的executeScript之后)调用脚本。它应该以这种方式工作:
1. If previous script.js finished and 1 second after previous
interval call passed, call new script.js
2. If previos script.js finished and 1 second after previous
interval call haven't passed, wait for 1 second and call new script.js
3. If previous script.js haven't finished, wait until it finish
and if 1 second passed, call new script.js
提前感谢您的帮助。
答案 0 :(得分:3)
chrome.tabs.executeScript
回调期望同步结果。然而,您的逻辑是异步的。在这种情况下,您必须设置正确的inter-process communication。
<强> background.js 强>
chrome.tabs.executeScript(null, {file: 'script.js'});
chrome.runtime.onMessage.addListener(function(request, sender, sendResponse) {
if (request.action === 'done') {
console.log(request.result);
// some code
sendResponse({ action: 'next', arg: 2 });
}
// uncomment this if code is also asynchronous
// return true;
});
// optional
// chrome.tabs.query({active: true, currentWindow: true}, function(tabs) {
// chrome.tabs.sendMessage(tabs[0].id, { action: 'next', arg: 1 });
// });
<强>的script.js 强>
function func1() {
// some code
var result = 1;
done(result);
}
function func1(2) {
// some code
var result = 2
done(result);
}
function runAction(which) {
switch (which) {
case 1: setTimeout(func1, 500); break;
case 2: setTimeout(func2, 500); break;
}
}
function done(result) {
var msg = { action: 'done', result: result }};
chrome.runtime.sendMessage(msg, function(response) {
if (response.action === 'next') {
runAction(response.arg);
}
});
}
// start
runAction(1);