任何人都可以提示我如何防止鼠标离开某个窗口或全屏游戏吗?尝试了三个蒸汽游戏(卫星统治,城市:天际线和文明5),都有相同的问题:只要我在边框上移动鼠标(用于屏幕平移),焦点就会切换到我的第二个显示器。
对于正确的来源(我猜鼠标行为作为自定义客户端属性?)的任何建议或暗示非常受欢迎:)
谢谢!
答案 0 :(得分:0)
令人敬畏的wm信号可能有用。这是一个简单的例子(更像是提示)它是如何工作的 把它放在rc.lua
的开头local is_mouse_locked = false
此代码放在client.connect_signal("manage", function (c, startup)
块
-- in this example
-- signal connected to every window and make action if 'is_mouse_locked' switcher active
-- however much better would be connect and disconnect signal to certain window by hotkey
c:connect_signal("mouse::leave",
function(c)
if is_mouse_locked then
local cg = c:geometry() -- get window size
local mg = mouse.coords() -- get current mouse position
-- quick and dirty calculate for mouse position correction
local newx = mg.x <= cg.x and cg.x + 5 or mg.x >= (cg.x + cg.width) and cg.x + cg.width - 5 or mg.x
local newy = mg.y <= cg.y and cg.y + 5 or mg.y >= (cg.y + cg.height) and cg.y + cg.height - 5 or mg.y
-- set mouse to new position
mouse.coords({ x = newx, y = newy })
end
end
)
并将其添加到热键
awful.key({ modkey, }, "v", function () is_mouse_locked = not is_mouse_locked end),