Android:将ArrayList保存到SharedPreferences,但加载它不起作用

时间:2015-12-18 03:27:01

标签: java android arraylist save sharedpreferences

今天早上问了类似的问题后,我做了更多研究,发现(我认为)通过将其保存到SharedPreferences(将其转换为Json字符串后)保存/加载我的ArrayList的方法。

问题是,我不知道在哪里放我的saveListe()和我的loadListe()。

我没有收到任何错误,但是当重新启动应用程序时,列表仍然是默认列表(它有1个游戏)。

这两个方法和我的列表都在ListeJeux类中。

我尝试在mainActivity中使用loadListe(),并在添加游戏后在另一个活动中使用saveListe()(将游戏添加到列表中以进行测试)。

如果我启动其他活动,它会在列表中添加一个游戏(此部分正在运行),但是如果我重新启动应用程序,该列表仍然只包含1​​个游戏(默认)。有什么问题?

ListeJeux(包含保存和加载方法+默认列表):

    package com.example.jouons;

import java.lang.reflect.Type;
import java.util.ArrayList;
import java.util.Arrays;
import com.google.gson.Gson;
import com.google.gson.reflect.TypeToken;
import android.content.Context;
import android.content.SharedPreferences;
import android.support.v7.app.ActionBarActivity;

@SuppressWarnings("deprecation")
public class ListeJeux extends ActionBarActivity {
    // By default, the list contains one game, if the listView show more than
    // one, then addJeu() works, if it still shows more than one game after a
    // restart, then the save/load works (not working for now).
    static Jeu jeu1 = new Jeu("Ballon fou", "moyens grands", "intérieur");
    static ArrayList<Jeu> jeux = new ArrayList<>(Arrays.asList(jeu1));

    // This is only to test.
    static void addJeu() {
        jeux.add(new Jeu("Ballon fou", "moyens grands", "intérieur"));
    }

    // Takes "jeux" (this is where the problem happens, I think), and makes it a
    // Json String. Then store it in SharedPreference.
    static public void saveListe(Context context) {
        Gson gson = new Gson();
        String listeJson = gson.toJson(jeux);
        SharedPreferences prefs = context.getSharedPreferences("listePrefs", MODE_PRIVATE);
        SharedPreferences.Editor editor = prefs.edit();
        editor.putString("listeEditor", listeJson);
        editor.commit();
    }

    // Takes the contain of the SharedPreference (Json String) and reverts it to
    // an ArrayList. Then returns it.
    static public ArrayList<Jeu> loadListe(Context context) {
        Gson gson = new Gson();
        SharedPreferences prefs = context.getSharedPreferences("listePrefs", MODE_PRIVATE);
        String extractedJson = prefs.getString("listeEditor", "");
        Type type = new TypeToken<ArrayList<Jeu>>() {
        }.getType();
        ArrayList<Jeu> jeux = gson.fromJson(extractedJson, type);
        return jeux;
    }
}

MainActivity(我使用loadList()方法):

    package com.example.jouons;

import android.support.v7.app.ActionBarActivity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;

@SuppressWarnings("deprecation")
public class MainActivity extends ActionBarActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);     
        ListeJeux.loadListe(this);
        setupTrouvezButton();
        setupRechercherButton();
        setupListeButton();     
    }

    private void setupListeButton() {
        Button listeButton = (Button) findViewById(R.id.btnMainListe);
        listeButton.setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
                startActivity(new Intent(MainActivity.this, ListeActivity.class));
            }
        });
    }


    private void setupTrouvezButton() {
        Button trouvezButton = (Button) findViewById(R.id.btnMainTrouvez);
        trouvezButton.setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
                startActivity(new Intent(MainActivity.this, TrouvezActivity.class));
            }
        });
    }

    private void setupRechercherButton() {
        Button rechercherButton = (Button) findViewById(R.id.btnMainRechercher);
        rechercherButton.setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
                startActivity(new Intent(MainActivity.this, RechercherActivity.class));
            }
        });
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // Handle action bar item clicks here. The action bar will
        // automatically handle clicks on the Home/Up button, so long
        // as you specify a parent activity in AndroidManifest.xml.
        int id = item.getItemId();
        if (id == R.id.action_settings) {
            return true;
        }
        return super.onOptionsItemSelected(item);
    }
}

另一项活动(将游戏添加到列表然后保存):

    package com.example.jouons;

import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;

@SuppressWarnings("deprecation")
public class RechercherActivity extends ActionBarActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_rechercher);
        ListeJeux.addJeu();
        ListeJeux.saveListe(this);
        setupRetourButton();
    }

    private void setupRetourButton() {
        Button retourButton = (Button) findViewById(R.id.btnRechercherRetour);

        retourButton.setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
                finish();
            }
        });

    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.rechercher, menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // Handle action bar item clicks here. The action bar will
        // automatically handle clicks on the Home/Up button, so long
        // as you specify a parent activity in AndroidManifest.xml.
        int id = item.getItemId();
        if (id == R.id.action_settings) {
            return true;
        }
        return super.onOptionsItemSelected(item);
    }
}

2 个答案:

答案 0 :(得分:0)

如果要将arraylist保存到共享首选项,则必须在保存之前序列化arraylist。我宁愿将序列化对象保存到SD卡,而不是将其保存到共享首选项,如果它不是一个秘密信息。如果是缓存文件,我建议您将其保存到应用程序缓存目录。

序列化对象

public class SomeClassName implements Serializable{
    private ArrayList<SomeObject> arrayList;

    public void setObject(ArrayList<SomeObject> list){
        arrayList = list;
    }

    public ArrayList<SomeObject> getObject(){
        return arrayList;
    }
}

答案 1 :(得分:0)

ActionBarActivity虽然已弃用,但它扩展了Activity,因此您应该能够覆盖onCreate,onResume和onPause来调用您的方法来加载和保存。例如:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_rechercher);


    setupRetourButton();
}

@Override
protected void onResume()
{
    super.onResume();

    ArrayList<Jeu> loaded = ListeJeux.loadListe(this);
    for (Jeu j: loaded)
    {
        // This method to add doesn't exist and this whole loop should
        // be refactored into the loadListe method.
        ListeJeux.addJue(j)
    }

    // This size() method doesn't exist either and could also be subsumed into loadList
    if (ListeJeux.size() == 0)
    {
        ListeJeux.addJeu();
        ListeJeux.saveListe(this);
    }
}

@Override
protected void onPause()
{
    // Save the list as the app may stop any time after a pause.
    ListeJeux.saveListe(this);
    super.onPause();
}

就个人而言,我会稍微重构代码,以便列表上的save和load方法(ListeJeux)实际更新内部列表。正如您在Android Documentation顶部的图表中所看到的,您实际上只需要加载onResume,因为它应该在显示Activity之前始终被调用。