如何将此pyaudio流中生成的声音存储到WAV或MP3文件中?

时间:2015-12-14 23:14:13

标签: python python-3.x python-3.2 pyaudio

"""Play a fixed frequency sound."""
from __future__ import division
import math
from pyaudio import PyAudio

def sine_tone(frequency, duration, volume=1, sample_rate=22050):
    n_samples = int(sample_rate * duration)
    restframes = n_samples % sample_rate

    p = PyAudio()
    stream = p.open(format=p.get_format_from_width(1), # 8bit
                    channels=1, # mono
                    rate=sample_rate,
                    output=True)
    s = lambda t: volume * math.sin(2 * math.pi * frequency * t / sample_rate)
    samples = (int(s(t) * 0x7f + 0x80) for t in range(n_samples))
    for buf in zip(*[samples]*sample_rate): # write several samples at a time
        stream.write(bytes(bytearray(buf)))

    # fill remainder of frameset with silence
    stream.write(b'\x80' * restframes)

    stream.stop_stream()
    stream.close()
    p.terminate()


def playScale(scale):
    for x in scale:
        print(x)
        sine_tone(frequency = x,
                  duration = 1,
                  volume=.5,
                  sample_rate = 50000)

playScale函数接受一系列频率并使用sine_tone函数播放它们。如何将这一系列声音保存到.WAV文件或.MP3文件中?

1 个答案:

答案 0 :(得分:0)

你应该将所有音频数据写入一个流,然后你可以使用python中的'wave'库来保存这个流,它可以处理波形文件。

然而,使用您当前的代码,我不确定它是如何工作的,因为您正在为每个声音/音调编写单独的流。可能想要将一个流传递给该函数,这样你就可以附加该流,并在以后渲染所有音频时使用不同的函数保存。

https://docs.python.org/2/library/wave.html