从QVideoFilterRunnable::run方法收到的帧格式为QVideoFrame::Format_NV12,因此在使用glTexImage
将其加载到GPU纹理之前,我需要先将其转换为BGRA
。有没有办法改变相机的输出格式?
这是原始问题:
答案 0 :(得分:0)
由于我使用的是QML,因此这是关于获取QML对象并在C ++代码中使用它的说明。我猜纯C ++的东西是一样的。
首先,您需要在QML源中突出显示相机对象:
Camera {
id: camera
objectName: "CameraObject"
}
获取QQuickView的根对象:
QQuickView view;
QQuickItem* root = view.rootObject();
assert(root != nullptr);
获取QML相机:
QObject* qmlCamera = root->findChild<QObject*>("CameraObject");
assert(qmlCamera != nullptr);
从QML相机对象获取C ++相机:
QCamera* camera = qvariant_cast<QCamera*>(qmlCamera->property("mediaObject"));
assert(camera != nullptr);
找到您需要的格式:
QCameraViewfinderSettings bestSetting;
assert(bestSetting.isNull()); // sanity check
auto viewfinderSettings = camera->supportedViewfinderSettings();
for (auto i: viewfinderSettings) {
if (i.pixelFormat() != QVideoFrame::Format_ARGB32) {
// skip non-ARGB formats
continue;
}
// check i.resolution()
// several settings with Format_ARGB32 will be available
// pick the one with resolution which fits best for you
bestSetting = i;
}
检查找到的内容并应用设置:
assert(bestSetting.pixelFormat() == QVideoFrame::Format_ARGB32);
camera->setViewfinderSettings(bestSetting);
现在可以显示视图:
view.show();
return app.exec();