我尝试创建一个在圆圈外旋转的对象,但它会将其转到圆圈内。
这就是我想做的事情(我的角色):
func moveClockWise() {
var dx = Character.position.x - self.frame.width / 2
var dy = Character.position.y - self.frame.height / 2
var rad = atan2(dy, dx)
Path = UIBezierPath(arcCenter: CGPoint(x: self.frame.width / 2, y: self.frame.height / 2), radius: 150, startAngle: rad, endAngle: rad + CGFloat(M_PI * 4), clockwise: true)
let follow = SKAction.followPath(Path.CGPath, asOffset: false, orientToPath: true, speed: 200)
Character.runAction(SKAction.repeatActionForever(follow))
}
但发生了什么:
答案 0 :(得分:4)
我没有按照你的确切方式去做..但这就是我想出来的。只需复制粘贴代码并试一试:)
<?php
$request_method = $_SERVER["REQUEST_METHOD"];
if($request_method == "GET"){
$query_vars = $_GET;
} elseif ($request_method == "POST"){
$query_vars = $_POST;
}
reset($query_vars);
$t = date("U");
$file = $_SERVER['DOCUMENT_ROOT'] . "/../data/gdform_" . $t;
$fp = fopen($file,"w");
while (list ($key, $val) = each ($query_vars)) {
fputs($fp,"<GDFORM_VARIABLE NAME=$key START>\n");
fputs($fp,"$val\n");
fputs($fp,"<GDFORM_VARIABLE NAME=$key END>\n");
if ($key == "redirect") { $landing_page = $val;}
}
fclose($fp);
if ($landing_page != ""){
header("Location: http://".$_SERVER["HTTP_HOST"]."/$landing_page");
} else {
header("Location: http://".$_SERVER["HTTP_HOST"]."/");
}
$to = "myNAme@yahoo.com";
?>