我正在尝试在Windows Universal Application中使用串行端口。我一直在使用Microsoft的Serial Sample应用程序作为模板,但是我遇到了一个相当奇怪的问题。
var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
var sp = await SerialDevice.FromIdAsync(dis[0].Id);
这是一个失败的片段。它与原始样本略有不同,因为它连接到具有特定供应商的第一个设备。现在,如果我把这个片段放在Microsoft生成的示例应用程序中,串口就打开了,一切都很好。但是,当我将此代码移动到我自己的项目中时,它始终从方法返回null
。
以下是Microsoft示例中的完整MainPage.xaml.cs
:
此作品!!
// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.Devices.Enumeration;
using Windows.Devices.SerialCommunication;
using Windows.Storage.Streams;
using System.Threading;
using System.Threading.Tasks;
namespace SerialSample
{
public sealed partial class MainPage : Page
{
/// <summary>
/// Private variables
/// </summary>
private SerialDevice serialPort = null;
DataWriter dataWriteObject = null;
DataReader dataReaderObject = null;
private ObservableCollection<DeviceInformation> listOfDevices;
private CancellationTokenSource ReadCancellationTokenSource;
public MainPage()
{
this.InitializeComponent();
comPortInput.IsEnabled = false;
sendTextButton.IsEnabled = false;
listOfDevices = new ObservableCollection<DeviceInformation>();
ListAvailablePorts();
}
/// <summary>
/// ListAvailablePorts
/// - Use SerialDevice.GetDeviceSelector to enumerate all serial devices
/// - Attaches the DeviceInformation to the ListBox source so that DeviceIds are displayed
/// </summary>
private async void ListAvailablePorts()
{
try
{
string aqs = SerialDevice.GetDeviceSelector();
var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
serialPort = await SerialDevice.FromIdAsync(dis[0].Id);
status.Text = "Select a device and connect";
for (int i = 0; i < dis.Count; i++)
{
listOfDevices.Add(dis[i]);
}
DeviceListSource.Source = listOfDevices;
comPortInput.IsEnabled = true;
ConnectDevices.SelectedIndex = -1;
try
{
// Disable the 'Connect' button
comPortInput.IsEnabled = false;
// Configure serial settings
serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.BaudRate = 9600;
serialPort.Parity = SerialParity.None;
serialPort.StopBits = SerialStopBitCount.One;
serialPort.DataBits = 8;
serialPort.Handshake = SerialHandshake.None;
// Display configured settings
status.Text = "Serial port configured successfully: ";
status.Text += serialPort.BaudRate + "-";
status.Text += serialPort.DataBits + "-";
status.Text += serialPort.Parity.ToString() + "-";
status.Text += serialPort.StopBits;
// Set the RcvdText field to invoke the TextChanged callback
// The callback launches an async Read task to wait for data
rcvdText.Text = "Waiting for data...";
// Create cancellation token object to close I/O operations when closing the device
ReadCancellationTokenSource = new CancellationTokenSource();
// Enable 'WRITE' button to allow sending data
sendTextButton.IsEnabled = true;
Listen();
}
catch (Exception ex)
{
status.Text = ex.Message;
comPortInput.IsEnabled = true;
sendTextButton.IsEnabled = false;
}
}
catch (Exception ex)
{
status.Text = ex.Message;
}
}
/// <summary>
/// comPortInput_Click: Action to take when 'Connect' button is clicked
/// - Get the selected device index and use Id to create the SerialDevice object
/// - Configure default settings for the serial port
/// - Create the ReadCancellationTokenSource token
/// - Start listening on the serial port input
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void comPortInput_Click(object sender, RoutedEventArgs e)
{
var selection = ConnectDevices.SelectedItems;
if (selection.Count <= 0)
{
status.Text = "Select a device and connect";
return;
}
DeviceInformation entry = (DeviceInformation)selection[0];
try
{
serialPort = await SerialDevice.FromIdAsync(entry.Id);
// Disable the 'Connect' button
comPortInput.IsEnabled = false;
// Configure serial settings
serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.BaudRate = 9600;
serialPort.Parity = SerialParity.None;
serialPort.StopBits = SerialStopBitCount.One;
serialPort.DataBits = 8;
serialPort.Handshake = SerialHandshake.None;
// Display configured settings
status.Text = "Serial port configured successfully: ";
status.Text += serialPort.BaudRate + "-";
status.Text += serialPort.DataBits + "-";
status.Text += serialPort.Parity.ToString() + "-";
status.Text += serialPort.StopBits;
// Set the RcvdText field to invoke the TextChanged callback
// The callback launches an async Read task to wait for data
rcvdText.Text = "Waiting for data...";
// Create cancellation token object to close I/O operations when closing the device
ReadCancellationTokenSource = new CancellationTokenSource();
// Enable 'WRITE' button to allow sending data
sendTextButton.IsEnabled = true;
Listen();
}
catch (Exception ex)
{
status.Text = ex.Message;
comPortInput.IsEnabled = true;
sendTextButton.IsEnabled = false;
}
}
/// <summary>
/// sendTextButton_Click: Action to take when 'WRITE' button is clicked
/// - Create a DataWriter object with the OutputStream of the SerialDevice
/// - Create an async task that performs the write operation
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void sendTextButton_Click(object sender, RoutedEventArgs e)
{
try
{
if (serialPort != null)
{
// Create the DataWriter object and attach to OutputStream
dataWriteObject = new DataWriter(serialPort.OutputStream);
//Launch the WriteAsync task to perform the write
await WriteAsync();
}
else
{
status.Text = "Select a device and connect";
}
}
catch (Exception ex)
{
status.Text = "sendTextButton_Click: " + ex.Message;
}
finally
{
// Cleanup once complete
if (dataWriteObject != null)
{
dataWriteObject.DetachStream();
dataWriteObject = null;
}
}
}
/// <summary>
/// WriteAsync: Task that asynchronously writes data from the input text box 'sendText' to the OutputStream
/// </summary>
/// <returns></returns>
private async Task WriteAsync()
{
Task<UInt32> storeAsyncTask;
if (sendText.Text.Length != 0)
{
// Load the text from the sendText input text box to the dataWriter object
dataWriteObject.WriteString(sendText.Text);
// Launch an async task to complete the write operation
storeAsyncTask = dataWriteObject.StoreAsync().AsTask();
UInt32 bytesWritten = await storeAsyncTask;
if (bytesWritten > 0)
{
status.Text = sendText.Text + ", ";
status.Text += "bytes written successfully!";
}
sendText.Text = "";
}
else
{
status.Text = "Enter the text you want to write and then click on 'WRITE'";
}
}
/// <summary>
/// - Create a DataReader object
/// - Create an async task to read from the SerialDevice InputStream
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void Listen()
{
try
{
if (serialPort != null)
{
dataReaderObject = new DataReader(serialPort.InputStream);
// keep reading the serial input
while (true)
{
await ReadAsync(ReadCancellationTokenSource.Token);
}
}
}
catch (Exception ex)
{
if (ex.GetType().Name == "TaskCanceledException")
{
status.Text = "Reading task was cancelled, closing device and cleaning up";
CloseDevice();
}
else
{
status.Text = ex.Message;
}
}
finally
{
// Cleanup once complete
if (dataReaderObject != null)
{
dataReaderObject.DetachStream();
dataReaderObject = null;
}
}
}
/// <summary>
/// ReadAsync: Task that waits on data and reads asynchronously from the serial device InputStream
/// </summary>
/// <param name="cancellationToken"></param>
/// <returns></returns>
private async Task ReadAsync(CancellationToken cancellationToken)
{
Task<UInt32> loadAsyncTask;
uint ReadBufferLength = 1024;
// If task cancellation was requested, comply
cancellationToken.ThrowIfCancellationRequested();
// Set InputStreamOptions to complete the asynchronous read operation when one or more bytes is available
dataReaderObject.InputStreamOptions = InputStreamOptions.Partial;
// Create a task object to wait for data on the serialPort.InputStream
loadAsyncTask = dataReaderObject.LoadAsync(ReadBufferLength).AsTask(cancellationToken);
// Launch the task and wait
UInt32 bytesRead = await loadAsyncTask;
if (bytesRead > 0)
{
rcvdText.Text = dataReaderObject.ReadString(bytesRead);
status.Text = "bytes read successfully!";
}
}
/// <summary>
/// CancelReadTask:
/// - Uses the ReadCancellationTokenSource to cancel read operations
/// </summary>
private void CancelReadTask()
{
if (ReadCancellationTokenSource != null)
{
if (!ReadCancellationTokenSource.IsCancellationRequested)
{
ReadCancellationTokenSource.Cancel();
}
}
}
/// <summary>
/// CloseDevice:
/// - Disposes SerialDevice object
/// - Clears the enumerated device Id list
/// </summary>
private void CloseDevice()
{
if (serialPort != null)
{
serialPort.Dispose();
}
serialPort = null;
comPortInput.IsEnabled = true;
sendTextButton.IsEnabled = false;
rcvdText.Text = "";
listOfDevices.Clear();
}
/// <summary>
/// closeDevice_Click: Action to take when 'Disconnect and Refresh List' is clicked on
/// - Cancel all read operations
/// - Close and dispose the SerialDevice object
/// - Enumerate connected devices
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void closeDevice_Click(object sender, RoutedEventArgs e)
{
try
{
status.Text = "";
CancelReadTask();
CloseDevice();
ListAvailablePorts();
}
catch (Exception ex)
{
status.Text = ex.Message;
}
}
}
}
如果来自我的代码那么下一个块。 ConnectToSerialPort()
中的前两行与之前的测试相同,但SerialDevice.FromIdAsync(dis[0].id);
始终为空。 这不起作用!!
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Windows.Devices.Enumeration;
using Windows.Devices.SerialCommunication;
using Windows.Storage.Streams;
using Windows.UI.Xaml.Controls;
namespace OpenLab.Kitchen.Receiver
{
public sealed partial class MainPage : Page
{
private List<byte> Bytes { get; set; }
public MainPage()
{
this.InitializeComponent();
Bytes = new List<byte>();
ConnectToSerialPort();
}
private async void ConnectToSerialPort()
{
var dis = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A));
var sp = await SerialDevice.FromIdAsync(dis[0].Id);
Debug.WriteLine(sp.UsbVendorId);
DeviceInformationCollection serialDevices;
while ((serialDevices = await DeviceInformation.FindAllAsync(SerialDevice.GetDeviceSelectorFromUsbVidPid(0x04D8, 0x000A))).Count < 1)
{
Debug.WriteLine("Unable to locate...");
}
SerialDevice serialPort;
while ((serialPort = await SerialDevice.FromIdAsync(serialDevices[0].Id)) == null)
{
Debug.WriteLine("Failed to open serial port...");
}
serialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.ReadTimeout = TimeSpan.FromMilliseconds(1000);
serialPort.BaudRate = 9600;
serialPort.Parity = SerialParity.None;
serialPort.StopBits = SerialStopBitCount.One;
serialPort.DataBits = 8;
serialPort.Handshake = SerialHandshake.None;
var dataReader = new DataReader(serialPort.InputStream);
var buffer = new byte[1024];
while (true)
{
var bytesRead = await dataReader.LoadAsync((uint)buffer.Length);
dataReader.ReadBytes(buffer);
Bytes.AddRange(buffer.Take((int)bytesRead));
byte[] slipPacket;
while ((slipPacket = Slip.ExtractSlipPacket(Bytes)) != null)
{
var waxPacket = WaxPacketConverter.FromBinary(slipPacket, DateTime.Now);
if (waxPacket != null)
{
Debug.WriteLine(waxPacket);
}
}
}
}
}
}
我已检查所有清单权限以匹配它们并检查引用的DLL版本之类的东西,所有内容看起来都一样。还检查了像管理员运行VS这样的事情,我还没有同时打开这两个应用程序,所以不是那个应该打开端口或任何东西......
有没有人有任何想法?
答案 0 :(得分:21)
因此,Microsoft没有提到您需要在应用程序清单中添加内容以进行串行通信,也不会在应用程序清单GUI中显示用于串行通信的复选框。
以下内容需要添加到您的应用清单中(如果不存在,请创建<Capabilities>
部分):
<Capabilities>
<DeviceCapability Name="serialcommunication">
<Device Id="any">
<Function Type="name:serialPort" />
</Device>
</DeviceCapability>
</Capabilities>
2016年10月10日
Microsoft已更新其文档以反映此要求。
https://msdn.microsoft.com/en-us/library/windows/apps/windows.devices.serialcommunication.aspx