我使用d3强制定向图布局来显示一些数据。当我双击节点旁边的名称时,我想用新数据重新渲染图形。我找到了simular question on StackOverflow,但它并没有真正为我效劳。关键似乎是force.start();
方法,我也称之为。{1}}方法。这是我到目前为止编码的内容。它缩短为绝对最小值。
var height = 600;
var width = 800;
var color = d3.scale.category20();
var svg = d3.select('body').append('svg').attr('width', width).attr('height',
height).attr("pointer-events", "all").append("g").append("g");
svg.append("rect").attr("class", "overlay").attr("width", width).attr("height", height);
function draw(json) {
var force = self.force = d3.layout.force()
.nodes(json.nodes)
.links(json.links)
.gravity(.05)
.distance(150)
.charge(-100)
.size([width, height])
.start();
var link = svg.selectAll(".link").data(json.links).enter().append("line")
.attr("class", "link").style("stroke-width", 1);
var gnodes = svg.selectAll('g.gnode').data(json.nodes).enter().append('g').classed('gnode', true);
var node = gnodes.append("circle").attr("class", "node").attr("r", 5)
.style("fill", function(d) {
return color(d.group);
});
var labels = gnodes.append("text").text(function(d) {
return d.name;
}).attr("dx", 5).attr("dy", ".35em").on('dblclick', function(d){
redraw();
});
gnodes.selectAll("circle.node").on("click", function() {
d3.select(this);
});
force.on("tick", tick);
function tick() {
link.attr("x1", function(d) { return d.source.x; })
.attr("y1", function(d) { return d.source.y; })
.attr("x2", function(d) { return d.target.x; })
.attr("y2", function(d) { return d.target.y; });
gnodes.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; });
}
force.start();
};
function invoke(){
inputString = {
"nodes":[
{"concept":"man","name":"John","id":0,"shortname":"","group":2},
{"concept":"woman","name":"Mia","id":1,"shortname":"","group":6},
{"concept":"child","name":"Harry","id":2,"shortname":"","group":7},
{"concept":"child","name":"Sally","id":3,"shortname":"","group":7},
{"concept":"old women","name":"Judith","id":4,"shortname":"","group":8},
{"concept":"old man","name":"Lionel","id":5,"shortname":"","group":7}
],
"links":[
{"source":0,"target":1,"relation":"married"},
{"source":0,"target":2,"relation":"father"},
{"source":1,"target":2,"relation":"mother"},
{"source":0,"target":3,"relation":"father"},
{"source":1,"target":3,"relation":"mother"},
{"source":5,"target":2,"relation":"grandfather"},
{"source":5,"target":3,"relation":"grandfather"},
{"source":4,"target":2,"relation":"grandmother"},
{"source":4,"target":3,"relation":"grandmother"},
{"source":5,"target":1,"relation":"father"},
{"source":4,"target":1,"relation":"mother"}
]
};
draw(inputString);
}
function redraw(){
inputString = {
"nodes":[
{"concept":"man","name":"Alan","id":0,"shortname":"","group":2},
{"concept":"woman","name":"Judith","id":1,"shortname":"","group":6},
{"concept":"child","name":"Jack","id":2,"shortname":"","group":7},
{"concept":"child","name":"Rosana","id":3,"shortname":"","group":7},
{"concept":"old women","name":"Evelyn","id":4,"shortname":"","group":8},
{"concept":"old man","name":"Charlie","id":5,"shortname":"","group":7}
],
"links":[
{"source":0,"target":1,"relation":"married"},
{"source":0,"target":2,"relation":"father"},
{"source":1,"target":2,"relation":"mother"},
{"source":0,"target":3,"relation":"father"},
{"source":1,"target":3,"relation":"mother"},
{"source":5,"target":2,"relation":"grandfather"},
{"source":5,"target":3,"relation":"grandfather"},
{"source":4,"target":2,"relation":"grandmother"},
{"source":4,"target":3,"relation":"grandmother"},
{"source":5,"target":1,"relation":"father"},
{"source":4,"target":1,"relation":"mother"}
]
};
draw(inputString);
}
var inputString = undefined;
invoke();
调用双击行为的部分在这里:
var labels = gnodes.append("text").text(function(d) {
return d.name;
}).attr("dx", 5).attr("dy", ".35em").on('dblclick', function(d){
redraw();
});
redraw();
有新数据,应该只调用我的函数再次绘制图形。对我来说,双击节点似乎只能工作一次。甚至他们也会绘制旧数据。我准备了一个fiddle demo,其中包含了迄今为止我所拥有的一切。
在重绘图表时我做错了什么?
答案 0 :(得分:2)
在绘制函数中渲染之前,您需要删除节点和链接。
function draw(json) {
svg.selectAll(".link").remove();//add this to remove the links
svg.selectAll(".gnode").remove();//add this to remove the nodes
...your old code.
工作代码here。