我正在转换一个应用程序,该应用程序在两个服务之间具有非常简单的心跳/状态监视连接。因为除了windows之外现在需要在linux上运行,我以为我会使用boost(v1.51,我无法升级 - linux编译器太旧,windows编译器是visual studio 2005)来完成任务使其与平台无关(考虑到,我真的不希望有两个代码文件,一个用于每个操作系统,或者在整个代码中乱丢#defines,当boost提供阅读愉快的可能性时(我之后的6mos)签到并忘记了这段代码!)
我现在的问题是,连接是超时的。实际上,它根本不起作用。
第一次发送'status'消息,它由服务器端接收,它发回适当的响应。然后,服务器端返回等待套接字以获取另一条消息。客户端(此代码)再次发送'status'消息...但这次,服务器永远不会收到它并且read_some()调用阻塞,直到套接字超时。
我觉得很奇怪服务器端未更改。唯一改变的是我将客户端代码从基本的winsock2套接字更改为此代码。以前,它通过send / recv调用连接并循环,直到程序中止或收到“锁定”消息。
为什么后续调用(发送)无法在套接字上发送任何内容,为了恢复简单的send / recv流,我需要调整什么?
#include <boost/signals2/signal.hpp>
#include <boost/bind.hpp>
#include <iostream>
#include <boost/array.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
using boost::asio::ip::tcp;
using namespace std;
boost::system::error_code ServiceMonitorThread::ConnectToPeer(
tcp::socket &socket,
tcp::resolver::iterator endpoint_iterator)
{
boost::system::error_code error;
int tries = 0;
for (; tries < maxTriesBeforeAbort; tries++)
{
boost::asio::connect(socket, endpoint_iterator, error);
if (!error)
{
break;
}
else if (error != make_error_code(boost::system::errc::success))
{
// Error connecting to service... may not be running?
cerr << error.message() << endl;
boost::this_thread::sleep_for(boost::chrono::milliseconds(200));
}
}
if (tries == maxTriesBeforeAbort)
{
error = make_error_code(boost::system::errc::host_unreachable);
}
return error;
}
// Main thread-loop routine.
void ServiceMonitorThread::run()
{
boost::system::error_code error;
tcp::resolver resolver(io_service);
tcp::resolver::query query(hostnameOrAddress, to_string(port));
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::socket socket(io_service);
error = ConnectToPeer(socket, endpoint_iterator);
if (error && error == boost::system::errc::host_unreachable)
{
TerminateProgram();
}
boost::asio::streambuf command;
std::ostream command_stream(&command);
command_stream << "status\n";
boost::array<char, 10> response;
int retry = 0;
while (retry < maxTriesBeforeAbort)
{
// A 1s request interval is more than sufficient for status checking.
boost::this_thread::sleep_for(boost::chrono::seconds(1));
// Send the command to the network monitor server service.
boost::asio::write(socket, command, error);
if (error)
{
// Error sending to socket
cerr << error.message() << endl;
retry++;
continue;
}
// Clear the response buffer, then read the network monitor status.
response.assign(0);
/* size_t bytes_read = */ socket.read_some(boost::asio::buffer(response), error);
if (error)
{
if (error == make_error_code(boost::asio::error::eof))
{
// Connection was dropped, re-connect to the service.
error = ConnectToPeer(socket, endpoint_iterator);
if (error && error == make_error_code(boost::system::errc::host_unreachable))
{
TerminateProgram();
}
continue;
}
else
{
cerr << error.message() << endl;
retry++;
continue;
}
}
// Examine the response message.
if (strncmp(response.data(), "normal", 6) != 0)
{
retry++;
// If we received the lockdown response, then terminate.
if (strncmp(response.data(), "lockdown", 8) == 0)
{
break;
}
// Not an expected response, potential error, retry to see if it was merely an aberration.
continue;
}
// If we arrived here, the exchange was successful; reset the retry count.
if (retry > 0)
{
retry = 0;
}
}
// If retry count was incremented, then we have likely encountered an issue; shut things down.
if (retry != 0)
{
TerminateProgram();
}
}
答案 0 :(得分:0)
当一个streambuf
作为缓冲区直接提供给I / O操作时,I / O操作将通过commiting读取数据或consuming适当地管理输入序列书面数据。因此,在以下代码中,command
在第一次迭代后为空:
boost::asio::streambuf command;
std::ostream command_stream(&command);
command_stream << "status\n";
// `command`'s input sequence contains "status\n".
while (retry < maxTriesBeforeAbort)
{
...
// write all of `command`'s input sequence to the socket.
boost::asio::write(socket, command, error);
// `command.size()` is 0, as the write operation will consume the data.
// Subsequent write operations with `command` will be no-ops.
...
}
一种解决方案是使用std::string
作为缓冲区:
std::string command("status\n");
while (retry < maxTriesBeforeAbort)
{
...
boost::asio::write(socket, boost::asio::buffer(command), error);
...
}
有关streambuf
用法的详细信息,请考虑阅读this answer。