我正在尝试为Cell Broadband Engine(PS3)编写一个makefile,它将链接一个外部库。
Makefile如下:
PROJ=apple_sort_ppu
PCC=ppu-g++
CFLAGS=-Wall
LIBS= -lX11 -lspe2 -lpthread
objects = apple_sort_ppu.o lodepng.o ThreadPool.o SPUTask.o
#Imports is for linking the extern spu program library to SPUTask.o. Currently not linking correctly
IMPORTS := spu/lib_process_spu_a.a $(LIBS)
all: $(PROJ)
apple_sort_ppu: $(objects)
$(PCC) $(objects) -o $(LIBS)
apple_sort_ppu.o: apple_sort_ppu.cpp
$(PCC) $(CFLAGS) -c apple_sort_ppu.cpp $(LIBS)
lodepng.o: lodepng.cpp lodepng.h
$(PCC) $(CFLAGS) -c lodepng.cpp
SPUTask.o: SPUTask.cpp SPUTask.h $(IMPORTS) ThreadPool.o
$(PCC) $(CFLAGS) -c SPUTask.cpp
ThreadPool.o: ThreadPool.cpp ThreadPool.h
$(PCC) $(CFLAGS) -c ThreadPool.cpp $(LIBS)
clean:
rm $(objects) *.d
include $(CELL_TOP)/buildutils/make.footer
当我在这个文件上运行make时,我得到:
No rule to make spu/lib_process_spu_a.a, needed by SPUTask.o. STOP
我已确认该库存在于正确的目录中。我对Makefile的体验非常有限,所以我真的不明白这里发生了什么。
导致makefile中出现问题的文件是SPUTask.h,标题代码为:
#pragma once
#include "ThreadPool.h"
#include <libspe2.h>
extern spe_program_handle_t process_spu_a;//Program handle
class SPUTask : public Task
{
public:
SPUTask(int i_id = 0);
virtual ~SPUTask(){;}
virtual void execute();
virtual bool hasReturnData(){return false;}
virtual int getTaskID(){return m_id;}
void setData(unsigned char* pData, int pSize);
void setContext(spe_context_ptr_t pContext){mContext = pContext;}
private:
unsigned char* mData __attribute__((aligned(128)));
int m_id;
int mDataSize;
spe_context_ptr_t mContext;
};
process_spu_a已经编译到/ spu子目录中的lib_process_spu_a.a。
非常感谢任何帮助。