我有一个类帮助我将图像重新调整为指定的图像大小,但问题在于输出图像的文件大小 - 实际上它有点好笑但是这就是:
原始图片是:800x600 24bit 96dpi文件大小:82kb
重新调整大小的图片是:466x340 24bit 96dpi文件大小:366kb
我该怎么办?根据这个问题是否有任何第三方组件或开源项目?
这是我提到的课程:
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
public class imageClass
{
public enum Dimensions
{
Width,
Height
}
public enum AnchorPosition
{
Top,
Center,
Bottom,
Left,
Right
}
public static Image ScaleByPercent(Image imgPhoto, int Percent)
{
float nPercent = ((float)Percent / 100);
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(destWidth, destHeight, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image ConstrainProportions(Image imgPhoto, int Size, Dimensions Dimension)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
switch (Dimension)
{
case Dimensions.Width:
nPercent = ((float)Size / (float)sourceWidth);
break;
default:
nPercent = ((float)Size / (float)sourceHeight);
break;
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(destWidth, destHeight, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image FixedSize(Image imgPhoto, int Width, int Height)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width / (float)sourceWidth);
nPercentH = ((float)Height / (float)sourceHeight);
//if we have to pad the height pad both the top and the bottom
//with the difference between the scaled height and the desired height
if (nPercentH < nPercentW)
{
nPercent = nPercentH;
destX = (int)((Width - (sourceWidth * nPercent)) / 2);
}
else
{
nPercent = nPercentW;
destY = (int)((Height - (sourceHeight * nPercent)) / 2);
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.Clear(Color.Red);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image Crop(Image imgPhoto, int Width, int Height, AnchorPosition Anchor)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width / (float)sourceWidth);
nPercentH = ((float)Height / (float)sourceHeight);
if (nPercentH < nPercentW)
{
nPercent = nPercentW;
switch (Anchor)
{
case AnchorPosition.Top:
destY = 0;
break;
case AnchorPosition.Bottom:
destY = (int)(Height - (sourceHeight * nPercent));
break;
default:
destY = (int)((Height - (sourceHeight * nPercent)) / 2);
break;
}
}
else
{
nPercent = nPercentH;
switch (Anchor)
{
case AnchorPosition.Left:
destX = 0;
break;
case AnchorPosition.Right:
destX = (int)(Width - (sourceWidth * nPercent));
break;
default:
destX = (int)((Width - (sourceWidth * nPercent)) / 2);
break;
}
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
}
问候。
我使用的文件格式是:JPEG
答案 0 :(得分:2)
这是将InterpolationMode设置为高质量值(如Bicubic)重新采样图像的正常副作用。这巧妙地改变了几乎每个像素的像素值,特别是因为jpeg 解压缩在图像中产生细微的噪声。人眼几乎看不见,重采样滤镜非常明显。为jpeg编码器提供很多压缩图像的难度。只有以PNG等非压缩图像格式开始才能改善结果。
答案 1 :(得分:0)
如果您没有明确定义图像格式,则默认为BMP或PNG格式。如果明确指定ImageFomat.Jpeg,它将使用quality = 100,而不是quality = 90(最佳设置,没有可辨别的差异)。 Check out the 28 image resizing pitfalls如果您不打算use the recommended library for this situation
你提到了一个图书馆,是的,它存在。 ImageResizer library避免了所有GDI错误,默认为quality = 90,并且即使图像损坏也不会泄漏内存或GDI句柄。它还支持自动裁剪,手动裁剪,调整大小,旋转和许多其他功能。经过时间测试,流量测试和单元测试。
它有一个非常简单易用的1行API。 Go check it out!